So here's the problem... It only goes to the common event game over if the character is knocked out during battle. Unfortunately, I'm using this for a trap system. So the only time characters are damaged and have the chance of being knocked out is on the map, not in battle.
So, my question is... Is there any way to edit this in a way so that it will trigger the common event game over on the map instead of during battle?
Any help is appreciated.