With the completion of Shadows, I'm now wondering what I should do next. I've always got a number of game ideas, but since I'm back at college now and don't have all that much free time anymore, I want to limit myself to
only one game. Take a look at some of my misc. game plans and see which ones you'd most like to see done. You may choose up to
TWO ideas for the poll.
Ace Attorney gameA while back, me and NAMKCOR conspired to make a game called Fox Attorney. It would star RMRK members in hilarious (yet serious) court situations, such as Garygill being accused of art theft and Tezuka accused of illegal downloading. However, this proved to be a little much because I would need so many resources, permissions, scripts, and whatnot.
Two weeks ago, I decided to mess around with some sort of evented court system for Fox Attorney (just for fun), and found something that actually might work. I wrote a brand new story (one that doesn't involve any RMRK members), renamed it Ace Attorney: Trial by Fire, and have fallen in love with it. All I need is a few tweaks, such as closing a message box with scripting rather than pressing the C button.
This is one of my favorite ideas, but when all's said and done it's just another Ace Attorney fan game, so I'm not sure how popular the idea might be to others.
MidnightDespite what some people have said, I have not given up on this. But, I have hit a serious snag with the battle system. The whole battle system relies on the maps and the number of events that are in it. However, I soon discovered that the more maps I add, the less that both the player and the enemies would respond to when they are hit. It's complicated. The easiest solution to this would be simply to find a decent ABS Script and find someone to help me edit it to my needs. Additionally, I'll probably start from scratch so that I can rework the mapping and events that were tied to the old battle system.
This could be a kick-ass game if I can get a good ABS. Plus, I think my mapping and lighting skills have considerably improved since I originally started, and I've got plenty of people offering to help with sprites, art, and music.
Star QuestI started Shadows on July 1st for the GiaM contest, but after a short way through, I had a change of heart and wanted to make a shooting game. Thus for about half a week, I put my efforts into making
Star Quest, a sci-fi shooting game where you simply controlled a red target and pulled the trigger when you came to an enemy. The idea seemed well liked. However, the game would have taken much more than a month to finish, so I gave up and continued with Shadows.
Now that the GiaM contest is over, I can go back to making this game. All I need is a few tweaks and this could be an interesting fast-paced action game.
Visual NovelLove seems to be a cliche' thing in almost all games. "Guy goes to save the world, guy meets girl along the way, guy falls in love with girl, guy gets the girl after he saves the world", or something like that. However, what if the story ONLY revolved around the guy and girl? What if there wasn't a world to save or some other objective to accomplish? What if the only thing you had to do was to find a way to make it with this one person?
This could be an interesting visual novel of sorts, with no battles or puzzles, but a lot of drama, comedy, and love. Perhaps it's just me in my romantic "wanna-hold-boyfriend" mood, but I actually like this idea the best. Hundreds of RPG's that focus on too large of an objective, versus one "game" that focuses sheerly on one small (yet important) objective: love.
Puzzle GameUm, I'm really not in the mood to make another puzzle game like Shadows so soon after its completion. But, lots of people are saying things like "I really want to see a sequel" or "Can't wait for Shadows 2" and things like that. Obviously, I'm not going to make a sequel or anything, but if the concept is popular enough, I do have a game idea for something similar to a combination of Shadows and Tomb Raider (without the guns). You are an explorer in Egypt and you've recently found an underground pyramid. However, before you even have a chance to open it, you are betrayed by your partner and locked into a room. Shortly thereafter, you escape from the room only to find that all of the diggers in the pyramid have been killed by something. You need to find an escape from the pyramid before whatever killed them finds you too.
Pretty much, just imagine Shadows with a more adrenaline rushed atmosphere. You have to solve puzzles quickly, or else something will eat you. In fact, it may show up at anytime, so you have to be ready to run for your life at anytime.
It'd also be helpful if in addition to choosing two game ideas, you posted and told me why you choose those two (especially if you chose "Other").