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Adventures of Selene (Demo)

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This here is a demo for a RPG I made based on friends in SecondLife. I know its not the best RPG in the world, but I am getting better. I used RPG Maker VX.

Screenshots:










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Mawbeast
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the maps are very empty, I'd work on filling them out more, although with VX good mapping is hard :/

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the maps are very empty, I'd work on filling them out more, although with VX good mapping is hard :/

I'm not really all that good with map making. If anyone would like to help. Please do offer.

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The Final Chapter
Definatelly has potential with a bit of time and effort. I do agree the maps are a tad empty, but using layers should do the trick!
Goodluck on your project! ;D

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Definatelly has potential with a bit of time and effort. I do agree the maps are a tad empty, but using layers should do the trick!
Goodluck on your project! ;D
There aren't layers in RPG Maker VX.

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The Final Chapter
REALLY?! Well I am behind the times aren't I?  :lol:
I didn't know that. I liked the layers because if there was something ugly you wanted to hide, you just place a tree or something over it!

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« Last Edit: September 07, 2008, 09:23:56 PM by DarkUltima »

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The previous demo was 1.0. I now present to you all Adeventures of Selene (Demo) 2.0

http://www.mediafire.com/?o3zniynm5el Part 1
http://www.mediafire.com/?omhozvzyiz1 Part 2

Remember, both parts must be downloaded for it to work.

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Demos can't be 1.0, only full games can.

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...tonight will be just another memory.
I want to say it looks promising, however can we have a bit more on the storyline/general plot? It doesn't have to go indepth obviously but anything is better then nothing! Also some information on a few of the characters would be nice.

As for the maps, I'm all one for making a game with full RTP as I don't believe there is anything wrong with it - good dames can still be made. However, perhaps you should have a look at some of the tutorials on mapping and pick up a few tips? Looking at what people have done and implimenting it in your own game is easier then it looks! It's like copying but not quite lol.

Hope the project is a sucess anyway!

PS. It can be a DemoV1.0 ... nothing wrong with that! As long as we know which is the demo and which is the game it doesn't matter.

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Am I still cool?
I hope those 10 soldiers aren't too tough. You know, I just read a topic full of tips for beginners and pros alike, which I think you could benefit from. It said things like "Don't have simply titles like Adventure of Bob", although understand a title is not a complete representation of anything involving the product (For example, the song 42 has nothing to do with 42 in any way)

No battlebackgrounds?

Its already been mentioned that the maps are too empty, so I won't remind you, but maybe add some townspeople and the like.

I'll consider playing if you add some info pal, such as story.


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