Has anyone noticed the extreme amount of bullshit in the handheld titles art style past Aria of Sorrow?
Let's take a look:
Aria of Sorrow:
Harmony of Dissonance:
Curse of Darkness:
This is all wonderfully drawn artwork with intense amount of detail and showing the atmosphere of the Castlevania games.
Now let's take a look once Ayami Kojima, the art designer of the games, steps down from drawing.
Portrait of Ruin:
Dawn of Sorrow:
How do you go from this:
to this?!
What were they thinking letting someone design this shit anime style in place of dark, wonderful artwork?! Tell me what you think of the art style.