Plus when you make something with the official rpgmaker it is automaticaly copyright, just like when u create a peice of music on a program.
it has as much copyrightness on the legal as in the illegal version, you can just as easy say you made it in the legal version and no one will ever be able to tell whats more, if you make "music in a program" and a year later some singer say he wrote that music, even if assuming you did it first, no one will ever believe that you wrote it.
and even if he/she stole it, everyone will believe it's theirs and not yours so copyrights just by making it in a legal version is a sick fairytale...
tsu:
1. well the translated version was made based on a free version that was made before the updated one and thus it's perfectly legal if you'll ask me.
2. the p.knights translating is by far better and easier to understand (even though it's not correct, big woop.)
3. yay green lines with english writings, if you can script you don't need those few lines to understand and it probably won't help you bit.
if you can't script, it won't help you cause you won't understand anyways.
4. help file... you actually put the thing no one reads as a good point? beside it's easy enough to understand without the help file.
5. can't argue with that xcluding what i said in 1
6. feels worse in the pocket, doesn't make me feel any change, working for what you can get for free is stupid and enterbrain shouldn't have allowed free dling at any point anyways
7. i still didn't spot a single bug in p.knights, care to point?
8. never tried but it doesn't seem like p.knights need any improvement..
9. i don't know whats the update so i don't know, but the one in the illegal is just fine for me.
and those are the reasons of why not to waste money on a legal version when you can dl an illegal, better version.