Disgaea Hospital Script
Sunday, July 06 2008
SummaryIn Disgaea 1, 2 and perhaps 3; when characters are hurt during combat they have to either use items to heal themselves or go to a hospital after battle to revive/heal themselves to full health (HP and MP). The amount (in numbers) of health and mana restored is proportional to the amount of money that the player has to pay. It's not necesarrily 1 HP=1G, but could be less or more than that depends on the character's level.
Features Desired- Heal price increases with level
- Option to heal al characters or just one character (if possible)
- When the player does not have enough money to fully heal characters, only heal as far their money can pay for
- The hospital rewards the player an item for every certain amount of HP/MP healed and deaths, e.g. : Get a Sword at the 100HP mark.
MockupsSorry, couldn't find one.But if there is it's just a window with a list of characters and their respective HP/MPs and choices to either "Heal One" or "Heal All"
There's also a small window showing the player's amount of money.
Games its been in- Disgaea
- Phantom Brave
- Makai Kingdom
Did you search?YES
Where did you search?- rmvx.org
- rpgmakervx.net
- rpgrevolution.com
What did you search for?I've looked everywhere for the past 2-3 days.
Rather unlikely I've missed such a thing.