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Hey stupid post really and I dont now if its in the right section but I couldn't find anything about this after doing some searching. I want to know what command in the messge window it is to automaticly close the window after a ceartain amount of time instead of the player pressing the key. It is for a scene where the music must last as long as the scene and obviously the music can go round again depending on how quick someone is to press the key. Can someone give a list of all the message commnds?
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The list is rather short.
Quote from: Help File
To display messages on the game screen, use the [Show Text] event command. This is usually the most frequently used of all event commands.

The following control characters are available for use in text mesages:

\V[n]
Will be replaced by the value in variable number n.
\N[n]
Will be replaced by the name of actor number n.
\C[n]
Displays the characters that follow in color number n. 0 1 2 3 4 5 6 7

\G
Opens the money reserves window.
\\
Will be replaced by the '\' character.

You need a Message Script if you want to be able to control text flow. We have a few here, the best one probably being Seasons In the Abyss' Letter by letter system, but I'm not sure if any of them have that specific functionality. Try creationasylum.net for the AMS or rpgrevolution.com for ccoa's UMS.
« Last Edit: June 10, 2008, 09:20:28 PM by modern algebra II »