Greetings. I know this is about two months late (in reference to the last post), but I have a couple of cliches I could add to the list. That is, if you are interested in knowing my opinion.
This is my first post, so please excuse my newbishness.
- A cliche I see in many video games (then again, my expertise is limited...) is that the main hero usually falls in love with the main heroine. It'd be kinda nice to be able to choose who the main character ends up with at the end, no? Like star ocean 3 or something.
- Lock doors or treasure chests that can't usually be opened any other way except with using a certain key. Even if the player has a hammer that can smash open the enemy's skull.
- 'Light' and 'Darkness'. Very, VERY cliche. I always wondered why people/things get labeled as such. How the heck did darkness ended up representing evil and light = good? The light from the sun let's me see and stuff, but it burns to stand under it. And the darkness of the night blinds me, but I can rest peacefully in bed because of it.