Yeah i know the console versions of RPG maker are'nt very good but I need help bad,the only computer I have is a 98 windows that has a broken USB drive and a Broken cd Tray (so that rules out the good RPG makers).
You see my english teacher found out that messed around with RPG maker a lot,and for a end of the year project
he told me to give him a game for him and he would grade it.The game is built around a template that I designed for a failed project(Well template as in similar).The "Battle System" relies on a series of events triggered by probability,which means It uses a lot of Data (Not to mention the large amount of text explaning the events).
"Villagers" and town people each have at least 3 different Events they can perform (Also based on probability) and
The Dungeons take up at least 45x60 squares at least(Except for Houses/Cabins)
Due to the large amount of data i am forced to put sections of the game into....Wait for it....Wait for it....7 DIFFERENT MEMORY CARDS!!!
1-System data1
2-event Data-2
3-Mission System data (missions required to progress the storyline on the first two memory cards)-1
4-Mission Event Data-1
5-System Data-2
6-Event Data-2
7-custom character modules
Now that I think about it I might need 9 memory cards for the Mission Data-2,i'm about 15% done (Yeah,I know) and have been working on this for a while.
I was just wondering any advice on RPG maker 1?Any advice at all is welcome.