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Different Leader = Different Events

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What I'm trying to find out is that with the script that changes your leader, how do you make the event say something different if you have a different leader? For example ..

Person A and a person talk.

Person: Hi.
Person A: Hi there.

Person A switches with Person B.

Person: Hi.
Person B: Go away.
Person: Fine.

Is it possible?

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Condition it on this script command:

Code: [Select]
$game_party.actors[0].id == Actor_ID

or alternatively:

Code: [Select]
$game_party.actors[0].name == "Actor Name"