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Event Crashing my game!

Started by Joey_Noob, March 15, 2008, 02:03:46 PM

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Joey_Noob

Hello, I am creating a game and i have this event which is like so : and when i have killed the warrior it does what i have instructed it to do, it transfers me and it fadesin screen and everything but then it crashes when the even ends. (when the screen has faded in)

anyone know why this occurs? thanks.
I thought i was being attacked by ninjas yesterday but then i realised it was angry muslim protestors so i stole there veils and strapped myself to a C4 and gave them a taste of there own curry flavoured medicine

modern algebra

#1
What does it say when it crashes, or does the game just end?

Also, do you have any events running in the new map?

Sophist

Are you sure where your transfering the player is an actual place?
[fright]you awoke in a burning paperhouse
from the infinite fields of dreamless sleep
[/fright]

Joey_Noob

well yes because it still crashes if i don't teleport him, and the game just freezes in place..i was trying to fix it and i noticed that it  now seems to freeze when i issue the command 'switch 0001 ON' so maybe that may help
I thought i was being attacked by ninjas yesterday but then i realised it was angry muslim protestors so i stole there veils and strapped myself to a C4 and gave them a taste of there own curry flavoured medicine

modern algebra

What's the second page of that event?

Joey_Noob

Thanks Guys!...managed to fix the problem by replaceing Switch 0001 with Variable 0001 and having variable 0001 +1
when i kill him instead  ;D
I thought i was being attacked by ninjas yesterday but then i realised it was angry muslim protestors so i stole there veils and strapped myself to a C4 and gave them a taste of there own curry flavoured medicine

Leventhan

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