First of all, hello, and thanks for reading.
Now, I love writing, and excel most at writing dialogue and characters in general (or so I've been told), so I had an idea.
I was going to make a mystery detective sort of game, with most of the gameplay involving interacting and interrogating people and finding clues, with some puzzles in the mix, too.
But my question is, would you play a detective game without any battles, and interactive enviroments and npcs instead? If not, any ideas as to how to implement battles without them seeming tacked on? And finally, has this been done before(in rpg maker games, I mean)?
btw, is this in the right place to post this?