Yeah, I'm not using the template, it'd take me more time to do the template than it did for me to make this script.
This just displays up to 5 status effects as icons, ccoa made this script, it was on .org, but I wasn't able to find it anywhere.
Give credit to Ccoa, since she made the original version, I just rewrote it.
# Status Effects as Icons
# Original Script by Ccoa
# Since Falcon didn't have 1337 search skills, he rewrote this
class Window_Base
#--------------------------------------------------------------------------
# * Draw State
# actor : actor
# x : draw spot x-coordinate
# y : draw spot y-coordinate
# width : draw spot width
#--------------------------------------------------------------------------
def draw_actor_state(actor, x, y, width = 120)
for i in 0...actor.states.length
if i < 5
ix = 24 * i
bitmap = RPG::Cache.icon($data_states[actor.states[i]].name + ".png" )
self.contents.blt(ix, y, bitmap, Rect.new(0, 0, 24, 24))
end
end
end
end