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[RESOLVED] Teleport and animation help [RMXP]

Started by jamesrichards, November 23, 2007, 10:10:00 AM

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jamesrichards

i've figured out how to do door animations, and it works...I've figured out how to play sounds with said animation and it works...but how do you mae an animation play when you teleport?  I've tried a couple things, got my animation to play before I even teleport...but uh...  I can't figure out how to place it correctly.  I;m beginning to wonder if the wanted animation is only for the battle scenes.

Here's a quick youtube vid to show what's happening.

http://youtube.com/watch?v=z5j80GSd81U

Any help is appreciated.

Savarast

#1
Okay, I've tried it and I know the problem . The reason you are having this problem is the animation you have chosen(Light3) is Targeting "Screen". This means it is targeting the whole screen, therefore your whole map. 

Now, if you want to keep the animation of "Light3" (which is the one you are using) and make it target your player here is what you need to do:

1) go to your data base
2) go to the animations tab
3) go to array size and increase the array by 1
4) go to animation of Light3
5) right click that animation (ON THE LIST ON THE LEFT, NOT ANYWHERE ELSE) and select copy
6) Paste Light3 into your new array
7) Rename it (I named mine Teleport Ani)
8) there is a drop down menu under the heading of SCOPE which should say right now "Screen"
9) change this to "Bottom"
10) save
11) Change the animation in your game to the new animation you just made (for me that would be "Teleport Ani)
12) Test it in game.
The Pessimist By The Lake In The Forest

Check Out Savarast's Resource Page, I do Requests

jamesrichards

AHA!!!  Got it.  Thank you very much.  Thing isd, I didn't even think about doing that...  I poked my nose around in the database a couple times already for other things I've been working on...  but I just didn't see it!  Thank you again.

I did tweak it abit, and had to settle with Light2...  3 is way too big and still doesn't center ont he character as much as I want it to...  but uh.  I could play with that some other time.  I will keep this somewhere incase I need it again.

So...I guess this means 'resolved.'

Savarast

Very happy I could help you. At first I tried it out with "Skill Use" so it automatically worked for me. So, I had to think what you were doing differently. I tried it with "Light3" and there we go, I had the same problem as you. Then what I did was look at what was different between "Skill Use" and "Light3" Came down to the SCOPE so, I changed it around and... Voila! Solution.
The Pessimist By The Lake In The Forest

Check Out Savarast's Resource Page, I do Requests