AnathemaStory“No suffering befalls the man who calls nothing his own.”
The story is set around the fall of the Scarlet Potentate and the return of the announced chosen ones.
The story spins around the journey of a single man, Ezekiel Mor’ithil, a man troubled by his past and currently working as a mercenary in the rogue lands. He hides a terrible secret, he is one of the Chosen Ones, one of Sons of the Timeless Light, for that he was forced to abandon everything, and everyone to escape from the Scarlet Potentate and the destiny reserved for those touched by the Timeless Light, death.
Now, Ezekiel, fights not only against whatever enemies fate reserves for him, but against himself, trying to discover if it is a blessing or a curse this newfound power.
CharactersEzekiel Mor'ithilAge: 20 years old
Current Profession: Mercenary @ Rogue Lands
Bio:Ezekiel comes from one of the Potentate’s most important houses, House Mor’ithil. As such he was instructed as what his position demanded, as one of the Scarlet Nobles, and his family awaited with great expectation his Scarlet Ascendancy (the Scarlet Potentate also has Chosen Ones, also called Ascendants), but it’s families dream were ruined when, one night, the Timeless Light touched him and chose him as one of the Champions. As law demanded he was pursued, his loved-ones, his friends now were all enemies, and demanded his blood. Humiliated, beaten and broken he quickly fled the Potentate lands in direction of the Rogue Lands, but even then the Witch Hunters pursue him. Now he must do everything to survive, he will use his newfound power to gain money.
Ezekiel is a man of few words, his demeanour ironic and insensitive, the typical anti-hero, caring not about the high virtues and even less about the Chosen crusade against the Scarlet Potentate; he merely wishes to live a peaceful live. Thou, it seems that is out of his hand.
Off: Since Anathema will be a Action RPG no other playable characters are planned.
Features- Custom sprites and battle animations
- A intuitive battle system (action rpg)
- A custom menu
- A non-linear storyline, you can just perform the different missions that are in the local Guild stands or Bars
- The Moral system: You own your destiny, you are not restricted to be a good guy? Why not be a bad guy?
- The Choosen Path: Choose your path as you advance, what will your Choosen Power be, a knowledge of the Circles? A master of war? A rogue?
CommentsFor know it's only me here, working as both Scenario, Mapper and Spriter
, but I inteend to open a recruitment topic for people interested in helping in this project .
Off: Sorry for my english I am not a native speaker ^^u