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Battle System for RPGMaker2003

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Rep: +0/-0Level 86
I'm working on a project with a friend using this program.
The problem is, the default battle system is crap, as you would see if you're familiar with that game maker template.

I was wondering if somebody could, if not explain a form of scripting to me, direct me to a tutorial database for this type of thing.

I'm already aware that it's pretty easy to use this program, but our efforts in scripting a different battle system have become way too maticulous. So we've essentially said, "Screw it."

Ahh, just some additional information:

I remember back in the day, when I was using the 2k version of this, there was a neat technique I had done with the touching events.

Each event touched by the main party would was set to teleport to a different map that allowed free maneuvering around it while an "Enemy" while an attack animation would show over you and your character's sprite would flash red to indicate an attack.

The same thing would happen to the enemy event when you set the action button to activate the battle animation.

That having been said, it's been very over used and looks really crappy, despite how interactive it may as well be. On top of that, it's a ***** to program for every single enemy.

I'm looking for something more simple, but still more action filled. The old FFIV battle style just doesn't appeal to that many people, but making a battle system like that of Golden Sun's or anything related seems out of the question without some gnarly scripting.


Any information you can donate would be appreciated.

Thank you.

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I love Firerain
Rep:
Level 97
=D
Wait wait, how does the Golden Sun's battle system look. If you can post a screenie/drawing of how you want it, i'll try SOMETHING.
Arlen is hot.

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Rep: +0/-0Level 86
golden sun is a side view animated battle system they have some screens at this link: http://media.gameboy.ign.com/media/015/015255/imgs_1.html
and here for golden sun 2: http://media.gameboy.ign.com/media/481/481980/imgs_1.html


just thought i could help  :D

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Hungry
Rep:
Level 96
Mawbeast
2013 Best ArtistParticipant - GIAW 11Secret Santa 2013 ParticipantFor the great victory in the Breakfast War.2012 Best Game Creator (Non-RM Programs)~Bronze - GIAW 9Project of the Month winner for December 2009Project of the Month winner for August 20082011 Best Game Creator (Non RM)Gold - GIAW Halloween
erm...you could pretty easily make a GS looking battle system in 2k3
you just need to be clever with your battlers animations and the actual damage anims.

can't do the rotating camera, but you could easily do the semi-sideview part and the jump at enemies part

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