I find this thread humorous, because out of a group of people that use an RPG Maker that creates games all with the same exact gameplay engine, half of you say
gameplay is more impoartant than the story. With these RPG maker programs, the battle systems and other such gameplay factors are already preset, and difficult to change, and the only thing you can really change are the characters, the scenery, the dialogue, and basically only the things related to the story.
But then again, maybe I don't realize just what the RPG maker programs are capable of, and just how much you can mess with the gameplay factors (using scripts and whatnot) since I haven't been using it for that long.
Then again, again, maybe half of you are voting gameplay
because you've been using these RPG makers for so long, and you're sick of how monotonous they are.
Obviously I prefer a good story over good gameplay. I usually get bored with a game and stop playing it if the story isn't interesting enough, no matter how good the gameplay may be.
edit: I think too much. :O