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[GM] player fallow

Started by &&&&&&&&&&&&&, August 30, 2007, 04:29:35 AM

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&&&&&&&&&&&&&

How do I make an object move towards the player?
&&&&&&&&&&&&&&&&

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Okay, I think it's like this. I'm going to pretend we have object_player, and object_follow.

In the step event for object_follow, make a step towards command. Fill it out like this:

object_player.x
object_player.y
whatever you want
whatever you want

Do NOT click relative.

That should do it.