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Future RM Releases?

Started by Leventhan, August 13, 2007, 09:30:19 AM

0 Members and 2 Guests are viewing this topic.

Leventhan

Well, it seems some of us are getting bored with RMXP, with the missing or limited features, and lots of work, and all.
So, maybe there will be a new RM releasing at anytime now.

What features do we want in the new RM ?
Note= This is a discussion Topic.

What I want in the new RM:
-Animated or more decent Battle System
-More Features made possible
-Additional scripts other than default (is Ruby still there)
-Wider range of RPG's
-Cutscene System




Be kind, everyone you meet is fighting a hard battle.

SirJackRex

I would like to see a built in ABS.

Kokowam

I would like a variety of built-in battle systems such as the default one now, an ABS, a SVBS, and a text based one kinda, lol.

~Moo

fidio

I'd like to see:

a way of making your own cutscenes.

new battle systems.

More Resources

and Some Better Features (swimming etc.)



Kingdom Hearts (1) Current Position:
The End Of The World (like OmGz!)

Karo Rushe

I want it to have:

A) More Animations

B) A Build-in Summon System Script

C) Cutscenes

D) Better/More Resources

E) Able to have More Effects?

F) Moving Panoramas

G) Music & Backgrounds

H) Scripts from RMXP working with it too =3

SirJackRex

Quote from: Dark Angel Sion on August 13, 2007, 05:41:43 PM
I want it to have:

A) More Animations

B) A Build-in Summon System Script

C) Cutscenes

D) Better/More Resources

E) Able to have More Effects?

F) Moving Panoramas

G) Music & Backgrounds

H) Scripts from RMXP working with it too =3

I second that.

bulls84

I would want to see...

1) Upgraded title system

2) Summon system

3) Cutscenes

4) More default graphics/bigger variety

5) Special Effects

6) Default Video system

7) Default vehicle system

8) Advanced view change

9) Better Battle System

Sophist

I want it to come with a template to make your own char sheets. :\
[fright]you awoke in a burning paperhouse
from the infinite fields of dreamless sleep
[/fright]

keyblade_bearer

Ok I dont think they'll release a new one soon, but I would want it to have:

1) How bout returning that world map thing from w.e version of RPG Maker

2) Everyone agrees on a better battle system

3) Maybe the choice between a turn based BS and an ABS like (name ascapes me) :P

4) How bout a sprite maker face maker and menu maker :P

5) Maybe a little tutorial at the beggining

6) Little more easy to make tilesets

7) Let's give you the ability to put in part of a sprite and put it together with the sprite maker. THAT'S a good idea :P

8) More Icon's

9) Hopefully this makes it easier for people to get battlers.

Just putting it out there.

Sophist

When did XP come out?

Cause there was

2000

then 3 years later

2003

Then 3(?) years after that

XP

Hmm? HMMM?!
[fright]you awoke in a burning paperhouse
from the infinite fields of dreamless sleep
[/fright]

SirJackRex

I would like to also see this:
The HUE changer, only for selectable areas of the sprite.

Quote from: BlackZoneOne on August 14, 2007, 04:57:18 PM
When did XP come out?

Cause there was

95'

then 5 years later

2000

then 3 years later

2003

Then 3(?) years after that

XP

Hmm? HMMM?!

Fixed.

Sophist

Quote from: SirJackRex on August 14, 2007, 10:20:48 PM
I would like to also see this:
The HUE changer, only for selectable areas of the sprite.

Quote from: BlackZoneOne on August 14, 2007, 04:57:18 PM
When did XP come out?

Cause there was

95'

then 5 years later

2000

then 3 years later

2003

Then 3(?) years after that

XP

Hmm? HMMM?!

Fixed.

Oh, missed 95'

D'oh!
[fright]you awoke in a burning paperhouse
from the infinite fields of dreamless sleep
[/fright]

iceflame1019

(I use RM2k3, no clue what XP has to offer)

I'd like to see

1.) enemy animations
2.) the capacity to use 24-bit images (little tired of working around 8-bit)
3.) A selection between ABS and turn-style fighting (I HATE ABS, I like it better when it's really turn-taking instead of time-based)
4.) A function to do "Limit breaks" in different styles (Anger [hit so many times], Desperation [low health], Weapon/Item-based, etc)
5.) A sort of "Path" system to move characters in cutscenes instead of guessing how far they need to go...kinda like a drawing tool to create a line that they follow at that point in the cutscene, with the ability to set certain events on that path to do different things
6.) yes, I agree, templates for char-, battle-, and face-sets
7.) simpler ability to allow player to hold or press keys while walking to do different things like run or jump instead of having to do so on a certain spot
8.) re-placement of characters in battles based on their Order

and maybe some cupcakes while I'm at it.  :P

Want a personal sig like this? Ask Firerain:
http://rmrk.net/index.php/topic,20203.0.html

Leventhan

Quote from: BlackZoneOne on August 14, 2007, 10:23:59 PM
Quote from: SirJackRex on August 14, 2007, 10:20:48 PM
I would like to also see this:
The HUE changer, only for selectable areas of the sprite.

Quote from: BlackZoneOne on August 14, 2007, 04:57:18 PM
When did XP come out?

Cause there was

95'

then 5 years later

2000

then 3 years later

2003

Then 3(?) years after that

XP

Hmm? HMMM?!

Fixed.

Oh, missed 95'

D'oh!

Looking at the chronological releases of RM's it seems that :
5-3-3-5
So, to put ir simply, the next RM will release at the year 2006+5=2011!!!
Noooooooooooooooooooooooooooo

Be kind, everyone you meet is fighting a hard battle.

Synthesize

*cough* 95' came out in 97. 95 was the era of Super Dante for the SNES ^^

So

95 => 97, 2000 => 2000, 2003 => 2002, XP => 2004 (2005 worldwide)

3-2-2(3)-2(3)
Then RPG Maker for the Mobile came out in 2006, so that is 2 years after RMXP (or 3) so we have
3-2-2(3)-2(3)-2 or 3

Then of course there were a bunch of makers made in between these, such as Sim RPG Maker, the crap-ball makers for the PS and PS2 and msot recently, RPG Maker Mobile.


Sophist

I don't see why they even try and have people buy them and all that. Everyone steals them anyway, why not make it easier on yourself?
[fright]you awoke in a burning paperhouse
from the infinite fields of dreamless sleep
[/fright]

iceflame1019

Quote from: Leventhan on August 15, 2007, 04:45:57 AM
Looking at the chronological releases of RM's it seems that :
5-3-3-5
So, to put ir simply, the next RM will release at the year 2006+5=2011!!!
Noooooooooooooooooooooooooooo

Or it could be 5-3-3-3 or 5-3-3-2 or 5-3-3-4...ya never know...

Want a personal sig like this? Ask Firerain:
http://rmrk.net/index.php/topic,20203.0.html

SirJackRex

Quote from: BlackZoneOne on August 16, 2007, 04:16:12 PM
I don't see why they even try and have people buy them and all that. Everyone steals them anyway, why not make it easier on yourself?

Even the high and mighty hbgames.org....(Even though they dare not admit it)

Falcon

I'd like to see:

New Battle Systems
Running Scripts
New Sprites

...oh wait, we already MADE those with Ruby and Photoshop.

Seriously, we don't need a new RPG Maker, scripts already make it editable.

Kokowam

Yeah, but if there's a built-in system, more chances of it being in the best performing level and not as many noobs going "WHERE CNA I FIND THIS SHIZNIT?"

Falcon

But then we couldn't flame them!

Kokowam

Your right. Then your purpose in life would be deprived of you. XD

Leventhan

Quote from: Falcon on August 18, 2007, 10:07:09 PM
Seriously, we don't need a new RPG Maker, scripts already make it editable.

Well, There are always flaws with the previousr versions of RM's.
So, if the next is better...?

Be kind, everyone you meet is fighting a hard battle.

Falcon

Scripts fix all flaws in RPG Maker.

SirJackRex