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Has anyone ever...

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Made a gameplay system for an RM project that's similar to Final Fantasy Tactics?

Cause I was thinking about it and had a desire to make one similar to that, but I was wondering if anyone managed to create one, or if it's even possible.

So, insights on the topic?

EDIT: Also, this isn't a help topic, i'm actually discussing the matter of the possibilty of creating a gameplay system similar to FFT. Just wanting to say that.
« Last Edit: August 05, 2007, 11:31:06 AM by DestinyWolf835 »

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Rep: +0/-0Level 86
Zelda
With the new turn based battle it's possible.

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Shadow Knight
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Level 91
Ruin that brick wall!
Project of the Month winner for October 2008
Found something similar, but missing some features, like jobs. 3D background, and buying skills.
There are two.
TBS1

TBS2

It's very possible.
But I recommend using Sphere when making Tactical Battle System. RM is bad.
Be kind, everyone you meet is fighting a hard battle.