Made a gameplay system for an RM project that's similar to Final Fantasy Tactics?
Cause I was thinking about it and had a desire to make one similar to that, but I was wondering if anyone managed to create one, or if it's even possible.
So, insights on the topic?
EDIT: Also, this isn't a help topic, i'm actually discussing the matter of the possibilty of creating a gameplay system similar to FFT. Just wanting to say that.