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The Legend of Zelda: The Sages' Revival [DEMO] - Page 4
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The Legend of Zelda: The Sages' Revival [DEMO]

Started by Master_of_Time, November 10, 2005, 02:50:17 PM

0 Members and 10 Guests are viewing this topic.

Captain Callahan

LMAO that is funny.  Naw well i dont know if it is or nt but good game.
"Always remember the best form of revenge is to better yourself." -ZV

Master_of_Time

Anyone else besides Yossy and zshadow play it?
DEATH: Master of Time, your life is at it's end! Mwahahahaha!
MOT: Whatever, dude *throws crumpled piece of paper at Death and runs away*
DEATH:....?

dwarra

I played it, i think its great i posted already  :O_o:

I bought an n64 yesterday and i got ocarina of time with it cos of this demo !!!

Lord Dante

i like it, but im not in the credits. ah well. oh, do u want me to make u a demi-link charset?

Captain Callahan

Oh cool! A demi link now that is cool! and Master_of_time help with the videp games battle in spam they are over powering me with Samus is going to win.
"Always remember the best form of revenge is to better yourself." -ZV

Yossy

The Four Swords charsets you have are cute!  Where did you get them?

Captain Callahan

They arent hard to find. My bro put them in www.crankeye.com resources.
Master_of_time do you know where i can get a battler for the ninja and the warrior in blue that you have in your games characters? I really need them so i can gert my demo out once you got the Hyrule Map and blitzkriegbop15 got my mushroom kingdom map, and i finish a forset map. Can u help me out please!!??
"Always remember the best form of revenge is to better yourself." -ZV

Master_of_Time

To Yossy: I got them at www.crankeye.com ....wait...How did you get them?
I deleted all the files I wasn't using in my game to make the project file
smaller. They shouldn't be in there.  :?

To zshadowzero27: I am still working on the maps you requested and I have
spent many days over summer vacation searching google for battlers of any-
thing, but I have no luck there. And don't worry, I just posted the way Link
kicks Samus's butt!
DEATH: Master of Time, your life is at it's end! Mwahahahaha!
MOT: Whatever, dude *throws crumpled piece of paper at Death and runs away*
DEATH:....?

Captain Callahan

Yeah i read it and thanks for the map your making for me. I guess i will have to get some new Character sets then thans anyways!
"Always remember the best form of revenge is to better yourself." -ZV

Yossy

Quote from: Master_of_TimeTo Yossy: I got them at www.crankeye.com ....wait...How did you get them?
I deleted all the files I wasn't using in my game to make the project file
smaller. They shouldn't be in there.  :?

I downloaded the first version of your demo and didn't get the updated ones.  I'm assuming you hadn't deleted them yet in the first version.

Master_of_Time

Uh. no I hadn't. But you should play the edited version. It's smaller so it
should download faster and All the bugs are fixed, i hope.

BTW, to Lord Dante: If you would like to be in my credits as a character
designer or something, then PM me and tell me your real name. i think
you told me before, but um......I forgot..
DEATH: Master of Time, your life is at it's end! Mwahahahaha!
MOT: Whatever, dude *throws crumpled piece of paper at Death and runs away*
DEATH:....?

Yossy

Is there anything in the edited version besides bug fixes?  Like, a slightly-eensy-weensy-teeny-tiny bit longer demo?

Master_of_Time

Quote from: YossyIs there anything in the edited version besides bug fixes?  Like, a slightly-eensy-weensy-teeny-tiny bit longer demo?

There's an opening cutscene that I put together in about ten minutes but
people say it kicks a$$ so maybe it's worth watching.
DEATH: Master of Time, your life is at it's end! Mwahahahaha!
MOT: Whatever, dude *throws crumpled piece of paper at Death and runs away*
DEATH:....?

dragonmagna

Going kinda off-topic, but I love how much smaller your game is. 1.16 MB is a really good size for a 30-minute game! And when its 300 Minutes, it'll be about 1.17 MB. Keep the resources low, okay, cuz I don't like big games since I'm a wimpy dial-up user.

HEAR THAT PEOPLE? NO GAMES MORE THAN 10 MB!


Interested in playing these complete games and checking out more? Go to my website!

Master_of_Time

LOL. You're welcome. I forgot, have you given an opinion on it?
DEATH: Master of Time, your life is at it's end! Mwahahahaha!
MOT: Whatever, dude *throws crumpled piece of paper at Death and runs away*
DEATH:....?

Master_of_Time

Yeah. I changed it so that the Icons used in the 2nd demo are the ones that
come with the rpg maker. but i missed one. So just go to the editor and change
it! it's not that hard to do.
DEATH: Master of Time, your life is at it's end! Mwahahahaha!
MOT: Whatever, dude *throws crumpled piece of paper at Death and runs away*
DEATH:....?

dragonmagna

no, it isn't.

And when I say don't include all these resources that you don't use, I mean the resources that you will probably never use. So music and such could stay, but windowskins and transitions and others like that should get.


Interested in playing these complete games and checking out more? Go to my website!

Master_of_Time

I got rid of everything I wasn't using so that people with dial-up would have
to wait a week for it to download.[/b]
DEATH: Master of Time, your life is at it's end! Mwahahahaha!
MOT: Whatever, dude *throws crumpled piece of paper at Death and runs away*
DEATH:....?

dragonmagna

Quote from: Master_of_TimeI got rid of everything I wasn't using so that people with <a style='text-decoration: none; border-bottom: 3px double;' href="http://www.qklinkserver.com/lm/rtl3.asp?si=92&k=dial%20up&st=1" onmouseover="window.status='Search for: dial-up'; self.ql_skeyphrase='dial%20up'; if(window.event) self.ql_sevent=window.event.srcElement; self.ql_timeout = setTimeout('ql_doMouseOver(1)', 1000); self.ql_isOverLink=true; return true;" onclick="if(self.ql_timeout) clearTimeout(self.ql_timeout); self.ql_isOverTip = false; ql_closeiframe(); self.ql_skeyphrase='dial%20up'; window.status='Search for: dial-up';return true;" onmouseout="window.status=''; if(self.ql_timeout) clearTimeout(self.ql_timeout); self.ql_isOverTip = false; setTimeout('ql_closeiframe()', 1500); ">dial-up</a> would have
to wait a week for it to download.[/b]

I only had to wait about 45 mins with the first one....
Oh well, I'm gonna stop arguing with you about it, because I never have many resources in my games anyway(unless I use xp, because then I fell I can't use us any RTP)


Interested in playing these complete games and checking out more? Go to my website!

Lord Dante

well, you misse dmore than one, =becaus eit wa missing a potion and an armor...

Master_of_Time

If there's any more problems with the game that people have spotted, then
please let me know, because I want to make this game as perfect as possible.
DEATH: Master of Time, your life is at it's end! Mwahahahaha!
MOT: Whatever, dude *throws crumpled piece of paper at Death and runs away*
DEATH:....?

dragonmagna

LOSER!
The message box is always transparent and in the middle.(after examining stuff in Links house)
Blue potions restore HP and SP!!! MP, ya foo! again!
Young link walks funny.
That one guy doesn't let you by even when you have a sword & shield.
Looking through the town map, even if the guy DID move, then he would still be standing there facing left when you approach the cave.
In the map in front of the cave, when standing right below the LEFT CORNERPIECE of the mountain thing, you can step down and do the impossible. This is not supposed to happen. (WHICH I ALREADY TOLD
YOU AND YOU SAID YOU FIXED IT)!
<-There! Now beleive me!
To get out of the cave, you should put it on "On hero touch" instead of "action key"
The dog with an axe should explode or something when you supposedley "kill it"
The boss was too easy
In the boss room, you can walk around, but can't leave.

I was really dissapointed with this. The beginning was good, but with so many things wrong, I mean, really, people aren't going to open their editor and fix all of YOUR problems.
You said you wanted to know "everything" wrong with the game, so I'm telling you.
How come no one else notices these things?


Interested in playing these complete games and checking out more? Go to my website!

Master_of_Time

Okay. Thanks for telling me. I can just imagine you sitting at your comp
screaming all these things at me. LOL I have fixed most of it. But...
I had no idea that you could do that thing in the picture. Rest assured,
my team of crack monkeys is doing everything it can to solve these few
problems. (okay...not that few)
DEATH: Master of Time, your life is at it's end! Mwahahahaha!
MOT: Whatever, dude *throws crumpled piece of paper at Death and runs away*
DEATH:....?

dragonmagna

Quote from: Master_of_TimeOkay. Thanks for telling me. I can just imagine you sitting at your comp
screaming all these things at me. LOL I have fixed most of it. But...
I had no idea that you could do that thing in the picture. Rest assured,
my team of crack monkeys is doing everything it can to solve these few
problems. (okay...not that few)

Good. This game could be a lot better without all the bugs and stuff.


Interested in playing these complete games and checking out more? Go to my website!

Master_of_Time

Alright. All the bugs are fixed and I'm making the demo longer.  :D
DEATH: Master of Time, your life is at it's end! Mwahahahaha!
MOT: Whatever, dude *throws crumpled piece of paper at Death and runs away*
DEATH:....?