RMRK is retiring.
Registration is disabled. The site will remain online, but eventually become a read-only archive. More information.

RMRK.net has nothing to do with Blockchains, Cryptocurrency or NFTs. We have been around since the early 2000s, but there is a new group using the RMRK name that deals with those things. We have nothing to do with them.
NFTs are a scam, and if somebody is trying to persuade you to buy or invest in crypto/blockchain/NFT content, please turn them down and save your money. See this video for more information.
Timer

0 Members and 1 Guest are viewing this topic.

**
Rep: +0/-0Level 89
I have a problem with the timer. :?     I made a minny game with a timer.
 bud if the timer run out you can go on. how can i stop that.





if you can please anser in dutch.

*
I love Firerain
Rep:
Level 97
=D
I cant in Dutch.
I think its, like if timer goes to 0 then game over, type thing. Make an event/.
Arlen is hot.

**
Rep: +0/-0Level 89
Could you explain how you mean that?

*****
Rep:
Level 91
Thanks For Coming
Make it so when the timer reaches zero it activated a switch.

***
Rep:
Level 89
Like make Fork Conditions: if timer reaches zero: BOOOOOM!! you die.
RPG Heights : A brand new high... http://www.forumsvibe.com/monsterdoog/

*
I love Firerain
Rep:
Level 97
=D
Yeah, when timer reaches 0, game over or hero dead events.
And as dwarra said u can try making a switch.
Arlen is hot.

*****
Ancient Mummy
Rep:
Level 90
Jep maak een nieuwe event met een timer dan switch en dan dat ie game over zegt ook met event uuh nou ja khoop dat werkt..

*
Rep: +0/-0Level 89
i think he wants it so the mini-game ends, not game over. lol.

**
Rep: +0/-0Level 89

**
Rep: +0/-0Level 89
How can you make it say "game over" ore something after the time is up?
I'm trying to do the same thing to, but it doesn't work well. I don't know how to put a switch after those sec.. Becose if you paste the event below the timer it works inmeandently after the timer, and not after those sec..

 :(   :evil:   :shifty:   :humph:   :crazy:   :huh:   :(
<

****
Rep:
Level 89
Conditional branches, when the timer reaches zero the end result would be a dead event.