I am not sure if any of you had ever played any Breath of Fire game (more than likely have at least once), that game was riddled with cut scene battles. Characters hitting characters without being in battle mode, actually showing animations. I know it's possible to do it with RPGM because I've set animations to characters myself in non-battle mode. However whenever I choose autorun, it either locks up and the characters that are supposed to fight...don't. Or if I put it on parallel process (haha) it will do the animation constantly, over and over again as if on repeat.
Probably another retard question, but a little help here would be great.