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Mega Man X Engine (Control Testing)

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Okay, not much description here now, but look:

Mega Man X Engine Demo V1.0: http://files.filefront.com/Mega+Man+Xexe/;7853218;;/fileinfo.html
Game Maker 7 (Runs in Registered) File: http://files.filefront.com/Mega+Man+Xgmk/;7853173;;/fileinfo.html

You can do everything X could do without armor outside of climbing ladders, dashing, and wall hanging right now. This is not going to be a full-fledged game, I don't think, just and example. I'll update this post as soon as I can.
« Last Edit: July 02, 2007, 01:06:23 AM by Super Arrow »

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This seems pretty cool. I'm going to check it out.
Poke!
Can you dig it?

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My lord, if you could see all the work I've done since this post. It's mind boggling, really, almost a completely different animal. You'll be blown away, hopefully. That's why I've been waiting to update the post, you see. BE PATIENT, AND YOU WILL BE QUITE PLEASED.

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It's kinda fast...
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...Could you explain? I need to know if it's a computer related issue, or if it's an opinion of yours.

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He moves really fast... I push left and he's to the wall, then I push the button that fires his buster and it charges to full as fast as a normal shot should take, and when I push jump he shots up, then down in less then a second... it's like playing an emulator with the frame rate WAY up.
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That's odd...It sounds like a computer related problem though. The framerate of this game is 9999, but everything is set to run accordingly. I can only assume your computer isn't handling that part properly. In that case though, uh...Nothing I personally can do. Check your monitor settings...or wherever that is handled.

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Fuck You.
He moves really fast... I push left and he's to the wall, then I push the button that fires his buster and it charges to full as fast as a normal shot should take, and when I push jump he shots up, then down in less then a second... it's like playing an emulator with the frame rate WAY up.

Yeah Kinda fast, and a no wall hopping. You did better then i did thats for sure.

a href="http://www.justsayhi.com/bb/fight5" style="display: block; background: url(http://assets.justsayhi.com/badges/415/366/fight5.sxycnp87hy.jpg) no-repeat; width: 296px; height: 84px; font-family: Arial, sans-serif; font-size: 42px; color: #fff; text-decoration: none; text-align: center; padding-top: 145px;">25</a><p><small>Meet <a href="http://www.justsayhi.com/states/151/new-hampshire">New Hampshire Singles</a></small></p

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Hmmm...Maybe I'll make an option that alters the framerate. You click a button at the beggining, and it stores your choice in a variable. At the beggining of each room, it asks the variable what the framerate should be, and goes from there. Sound good?

Of course, I would need someone with GM7 to test the game on their computer to see what framerate is best...

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Hmmm...Maybe I'll make an option that alters the framerate. You click a button at the beggining, and it stores your choice in a variable. At the beggining of each room, it asks the variable what the framerate should be, and goes from there. Sound good?

Of course, I would need someone with GM7 to test the game on their computer to see what framerate is best...

Im still impressed tho. Wall hopping would be a bitch....

a href="http://www.justsayhi.com/bb/fight5" style="display: block; background: url(http://assets.justsayhi.com/badges/415/366/fight5.sxycnp87hy.jpg) no-repeat; width: 296px; height: 84px; font-family: Arial, sans-serif; font-size: 42px; color: #fff; text-decoration: none; text-align: center; padding-top: 145px;">25</a><p><small>Meet <a href="http://www.justsayhi.com/states/151/new-hampshire">New Hampshire Singles</a></small></p

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Actually, it's not as hard as you might think. It's just getting the code for wall hopping to play nice with the rest of your code that's a real bitch.

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Actually, it's not as hard as you might think. It's just getting the code for wall hopping to play nice with the rest of your code that's a real bitch.

This is pretty impressive.

a href="http://www.justsayhi.com/bb/fight5" style="display: block; background: url(http://assets.justsayhi.com/badges/415/366/fight5.sxycnp87hy.jpg) no-repeat; width: 296px; height: 84px; font-family: Arial, sans-serif; font-size: 42px; color: #fff; text-decoration: none; text-align: center; padding-top: 145px;">25</a><p><small>Meet <a href="http://www.justsayhi.com/states/151/new-hampshire">New Hampshire Singles</a></small></p

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i had the speed issue as well...

:/

what's the deal with it? it kindof hampers gameplay. :P

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Dunno, but I'm gonna set an option for the next release that allows the player to alter the frame rate.

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good, because the other game you made...the ship thingie one...runs just fine.

it's also awesome.

On the note of Sidescrolling, i made some changes to my own concept...so...pm me for more.

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Topic locked- new topic is made for the sake of organization. Please see the new topic for more information.

Sidenote: Dante, pm'ing you now.