NOTE: this will not constantly show the time.
DEMO -
http://www.geocities.com/tsunokiette/Clock.zipVariables Needed- (4)
*Frames_Passed
*Seconds
*Minutes
*Hours
Switches Needed- (3)
*Clock_Set
*AM
*PM
Common Events- (4)
*Set_Clock
*Clock_Proccessing
*Show_Time
*Clock
Now, the longest part is the Set_Clock event, the rest are really short.
Since I'm lazy (actualy I don't have the time ATM), I'll just give images -_-. The following are images of the events I used for each-
SET_CLOCK (the longest by far)
CLOCK_PROCCESSING
SHOW_TIME
CLOCK
Now for every event which is a clock, all you need to do is do the Call Common Event Command and call the CLOCK event.