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RMXP Monster encounter help

Started by ultimahitzu, February 26, 2006, 08:02:47 AM

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ultimahitzu

Alright, I am trying to make it to where a specific area on the world map has certain groups of monsters while another area has others, etc..I remember this was easy on RM2k back in the day when I used that, I just got back into this so if anyone has a solution please respond, thanks and sorry for wasting your time if this was already asked on the forums, I searched a bit before I posted, thanks for the help. I am using RMXP by the way, sorry for the confusion.

Nightwolf

Simple Events

Hero Touch:-Enemy Encounter:-Choose monster
Hero Touch(another place):-"" "":- "" ""


This should be in the troubleshooting forum.
Arlen is hot.

ultimahitzu

Doing that will only make it to where when you touch that part of the map you will automatically go into battle, that's not what i wanted. I wanted it to be where the RANDOM ENCOUNTERS change from area to area on the world map, like RM2k if I remember correctly used "Areas"

Dalton

Do an event based monster enounter system for the world map.

Nightwolf did suggest that, but did not tell you how.

Now do this...  suppose there are 7 different kinds of encounters on that square...  make it choose a variable between 1 and 20

if it lands on 1, 3, 6, 10, 12, 15, or 18 it's a monster battle.  otherwise nothing happens. or say do 1-7.  it's a battle for each of those.. but

on 1 make it roll a variable form 1-3, if its 1 the battle occurs, for say 7 make it 1-10, if it land son 1 the battle occurs.  Now the way this way works is, some battles occur more than others.  Another method of doing this is rollign one variable..


Roll the variable from 1-120  if it's 1-7 it's battle number one 10-16 number 2, 20-25 number 3, 30-34 number 4, 40-43 number 5, 50-52 number 6, 60-61 number 7.  All others nothing happens.


Although I'm pretty sure RMXP doesn't use a world map system