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which is good start for this sprites?

Started by MegaMan, May 28, 2007, 09:18:03 PM

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MegaMan

Which RPG I should start with? i hadnt try them much.  I have use Game maker before then I quit. The coding stuff is too difficult for me to understand how it work. I loves the side view battle as Final Fantasy 6. I doing spriting now, and I have long way to go on spriting. Here the links for four way directions of Mega Man walking.

http://www.geocities.com/no12quickman/MegaManWalk1A.gif
http://www.geocities.com/no12quickman/MegaManWalk5A.gif
http://www.geocities.com/no12quickman/MegaManWalk9A.gif
http://www.geocities.com/no12quickman/MegaManWalk13A.gif
Project: MegaMan  1% Complete.
Title: done.
Story line: 75%
Sprite: 2%
Music: 2%

:)

have you used game maker on this forum? arrow and others are VERY helpful here in that section.
also I would say RMXP
but you can use 2k3, don't recommend using 2k or 95
Watch out for: HaloOfTheSun

MegaMan

#2
Only problem with Game Maker is they give me a coding which I never learns anything likes that. I likes drag and drop stuffs but they wasnt too good. So I am going to try RPG. I dont want type all the coding without know how it work.


edit: I need gif files for animation enemy during in battle, why they use jpg, png, and bmp to make enemy stand still. i guess none of them is perfect...
Project: MegaMan  1% Complete.
Title: done.
Story line: 75%
Sprite: 2%
Music: 2%

Star_wolf

 Megaman RPG ? I think those sprites would go good with 2K3 and for the other stuff you need try going to the resorce forum they have some good links and stuff

MegaMan

I agree with Rodney because my sprite just good enough and he look too tiny in RMXP.

But is there a way to make enemy animations insted of stand there in battle at RPGMaker 2003?
Project: MegaMan  1% Complete.
Title: done.
Story line: 75%
Sprite: 2%
Music: 2%

Star_wolf

try going to www.charas-project.net on the side it has a thing called "site" and a little under it has a link called complete resources. I am sure you will find a battler there for megaman

tSwitch

I don't think you can do animated enemy battlers in 2k3, if you got XP you could, and you could just use 2k/2k3 converted tilesets and characters


FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
Follow my project: MBlok | Find me on: Bandcamp | Twitter | Patreon

MegaMan

Not unless if someone can hack RPG Maker 2003 for able to import gif file. That would be sweet, but that is okay.
Project: MegaMan  1% Complete.
Title: done.
Story line: 75%
Sprite: 2%
Music: 2%

Knight Rider

i think i can help you making a Battle Chara....


tSwitch

please use modify next time, also don't post multiple links on the same line, it merges them

also, I don't think anyone here could hack 2003 properly.

your best bet for animated enemies, is definetally XP side view.


FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
Follow my project: MBlok | Find me on: Bandcamp | Twitter | Patreon

MegaMan

I am doing in first original Mega Man because there is no story line about how Mega Man begins. There is small info in Mega Man 4 and Mega Man Powered Up and I found translated Japanese comic of Mega Man birth.

I believe RPG Maker XP is more work than RPG Maker 2003 and I am doing in RPG Maker 2003.
Project: MegaMan  1% Complete.
Title: done.
Story line: 75%
Sprite: 2%
Music: 2%

Knight Rider

well.....you still need a battle Chara? if you want....

MegaMan

Yes, I do and I dont mind you helping me. I give you a choice, which one will you prefer MegaMan 7 Sprites or Final Fantasy 6 Sprites for battle Chara. I need MegaMan, maybe Roll, CutMan, GutsMan, IceMan, BombMan, FireMan and ElecMan.
Project: MegaMan  1% Complete.
Title: done.
Story line: 75%
Sprite: 2%
Music: 2%