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Dawn of Mana

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Strange. The music jumped right out at me.

:tinysmile::tinysmile:

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GG FUCKING FAGGOT
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Lulz.
music isnt quite present in that game. i didnt  feel it really. a final fantasy will make u feel that the music helps the player going more IN the game.
the music is good, but there's few tracks.(only good tracks are the battle ones). i finished the game 2-3 days ago.
btw yup,i gave music a 4. it's an opinion, not a fact. it might deserve 10 to someone else, but that's my opinion.
« Last Edit: June 06, 2007, 03:13:41 AM by HolyQuebec »

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From everything I hear... it's horrible. Probably to be the death of the series. ;_;

Bad games don't kill series, bad sales kill series. Producers could care less if you like the game or not.

Chrono Cross: Bad sales = series dead
BOF V: Bad sales = series dead
Grandia X: Poor sales = series nearly died
Grandia 3: Poor sales = series finally dead
Star Ocean 3: Poor sales = series nearly died

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Lulz.
he prolly meant killing the serie from what players expected.
« Last Edit: June 06, 2007, 03:53:16 AM by HolyQuebec »

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Bad games don't kill series, bad sales kill series. Producers could care less if you like the game or not.

Oh lol, well said.

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Lulz.
hope they'll release a seiken 5 which producers WILL give what players really want to.
it's a good(or so-so) game,but a bad mana game.
most of people that heard about this game played any seiken before that's why many people are upset.
people that never played any seiken MIGHT be more tempted to say it's a good game,though. ::)

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Fighter: This is called a Random Encounter.
Dawn of Mana is awesome. The fact that stats are reset at the start of each Chapter add to the challenge, which is awesome.

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I remember people saying Sword of Mana was crap and it would be the end of the mana series. Series that last more than 3-4 games don't die too easily.

Heh oh well I liked Dawn of Mana, it was a good change. I don't really like how RPGs have been developed in the past year, so Dawn of Manaa was kinda refreshing for me. Of course I rather have a Chrono Break or BOF VI instead of another Mana game.

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Lulz.
for my opinion, they tried a mix between mario 64, kingdom hearts and some elements from that game. i didn't like it really, but at least,it's a change...

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I'm coming up with an interesting theory concerning music and videogames, and whether or not it stands out to you bsed on whether or not the game has voice acting.

The old Final Fantasy's had great music. The old Final Fantasy's were longer because you actually had to read the dialog, so really the music was the only other thing to pay attention to, so you listened to it while you read.

In the new games, people are moving, there's facial expressions, voice acting, AND the music's in the background. It's like a sensory overload. It's difficult to listen to dialog and music at the same time unless it's in a song.
I could hum every single tune in FF7, FF8, Chrono Trigger, and Legend of Mana.
I can't even remember any of the music from FF12, Dawn of Mana, or even FFX besides the "Return to Zanarkand" song.

But maybe I'm wrong. Maybe composers in Japan are loosing their edge, or maybe they're deciding to tone it down for some reason. I dunno...

:tinysmile::tinysmile:

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Lulz.
you might get what i meant now ;p
there's too much elements in nowdays game.
unless the music is dam awesome, or entertaining, people barely pay attention/hear music.
« Last Edit: June 06, 2007, 05:27:15 PM by HolyQuebec »

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Kind of agree. FFIX, in my opinion, had the best music out of any FF I've completed, and I think if they'd have chosen voice acting for it (they toyed with the idea at first when they were still considering making FF9 for the PS2 instead), it probably would have ruined it.
bringing sexy back

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Lulz.
i really liked ff8 and ff7 music. music in ff9 was pretty good but i loathe the game haha.
i didn't stick to the story ... i don't know.. i know it's a good game and highly rated..i just never clicked on it  :o