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2 Q's How To Make It Night And Be Able Use Key Items

Started by DrHojo, May 09, 2007, 04:57:11 AM

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DrHojo

Any Way I Be able to make event and it gose night and stay night till i make it go moring agan any one? And is the any way like put a sword on the wall and take it off agan and be able to reuse it Like on pokermon gold where your able to adjust your House? thanks :)

Irock

Yes, just use the tint screen to change the darkness and color.

And, I don't understand your second question.

DrHojo

My second one is kinder hard i bet no one knows how to do it any way.

I Want to make something like you take a book and you put it down in your house on the game and you be able to remove it and put it back any time?

modern algebra

You just need to set up a couple events. One for the place where you get the book, and one for the book itself. The first event for the bookshelf needs to have your option for taking the book out, and it needs to turn on a self-switch if you select yes, and then it should have a second page which looks like this:

Conditional Branch: [Book] is in inventory
   Text: Would you like to put the book back?
   Show Choices: Yes, No
   WHen Yes
     Control Self-Switch: [A] OFF
   When No
   Branch END
Else
   Text: THere is nothing interesting in the bookshelf
Branch END

Then you should have another event which has no graphic, but has through on, and is set to Fastest Speed and Highest Frequency on an Approach movement path. It should also be set so that it has a precondition of the [Book] switch being on.

I am not sure how you want the ability to place the item down, if you want it to be when you use the item in your inventory, or if you just want it so that if you press enter, it gives you the option to put it down. The only majot difference is the use of a common event, rather than just setting it up inside the book event itself. Either way, what you want the event to do is turn on a self-switch which shows the book, essentially. Just tell me how you want the event to go, and I'll tell you the rest.

There might be an easier way, but this is the first that popped into my mind.


DrHojo

You Use It As A Item Wen You Go To A Book Or Something You Get As A Item Whats Not useble I Can Work out how to put a book down but i dont no how to remove it

modern algebra

What do you mean it's not useable?

Are you trying to use it as a key or something? And so there is only a certain place where you can put it down? Or do you want to be able to put it down anywhere?

DrHojo


modern algebra

yes, but do you want the player to be able to put it down anywhere, or just at certain spots? Removing it is easy, all you have to do is put in the event where you have placed the book down a question to pick it back up with the yes option changing your items and turning the switch off. I can make a demo for you, but just answer this question:

Do you want the item to be allowed to drop anywhere, or only in specific places?

DrHojo

Anywhere Please if you can if not in a specific place

Zeriab

Hmm...
This doesn't seem to be resolved yet.
I'll remove the tag so people can find their way to this topic to help you ^_^