RMRK is retiring.
Registration is disabled. The site will remain online, but eventually become a read-only archive. More information.

RMRK.net has nothing to do with Blockchains, Cryptocurrency or NFTs. We have been around since the early 2000s, but there is a new group using the RMRK name that deals with those things. We have nothing to do with them.
NFTs are a scam, and if somebody is trying to persuade you to buy or invest in crypto/blockchain/NFT content, please turn them down and save your money. See this video for more information.
REAL RPG 3D being made

0 Members and 1 Guest are viewing this topic.

***
Rep:
Level 88
I hate to hate things.
Well, for some time now people had been complaining on my lateness on my RMXP project - this is because, for some time now, i'm also ressurrecting an old REAL 3D game project, using a slight more easier engine than Torque: 3d gamestudio. I decided to bought the Extra edition to upload a development site together with the finished demo of My Contos-de-Eris game, but i got a little surprise: ALL SYNTAX OF THE SCRIPTS HAD CHANGED!!!! After three days of struggle, the engine started to run again, but i still got a mountain of code bugs to fix!
 I also managed to record the last "sucessfull" test run of the engine here:
http://www.youtube.com/watch?v=xX32vaXshfw
 Is still crashing at the end, but more playable than when i got it after the update of the engine to 6.5... i just do hope that THAT doens't occur again AFTER i update it to 7.0 (wich would be a HUGE mistake  :'( ).

I need some real WORKING AVI script in RMXP!
3D ANIMATIONS:
http://www.youtube.com/profile?user=Ericmor
3D and 2D anime ART:
http://ericmor.deviantart.com/gallery/

***
Rep:
Level 91
Blah blah blah...
Project of the Month winner for November 2008
Shouldn't this be in new projects under rmxp then?


- -

***
Rep:
Level 88
I AM THAT IS.
wow. Just wow. How the F you do that!

***
Rep:
Level 87
Uhh... How the "f" does he do that? He probably makes the graphics in something similar to Blender or 3D Max Studio, and then renders them into some engine like Torque. It's not that hard, although this does look pretty nice. My old 3d game came out crap, because of lack of resources. I'm no 3d artist, but I am a programmer. I wrote a 3d engine around 2 years ago... *searches old computer for files*

*
Rep:
Level 102
2014 Biggest Narcissist Award2014 Biggest Forum Potato2014 Best Non-RM Creator2013 Best Game Creator (Non-RM)2013 Best IRC ChatterboxParticipant - GIAW 112012 Most Successful Troll2012 Funniest Member2012 Best Use Of Avatar and Signature space2012 Best IRC ChatterboxSecret Santa 2012 ParticipantProject of the Month winner for November 2009For being a noted contributor to the RMRK Wiki2010 Most Successful Troll2010 Biggest Forum Couch Potato2010 Best IRC Chatterbox
Shouldn't this be in new projects under rmxp then?
he never said he was using RPG maker, did he now?

***
Rep:
Level 88
I hate to hate things.
Actually, the 3d Gamestudio models i made where exported from a WAY older version of 3d Studio MAX. This is a flaw in Ackentix, since the exporters are not supported in new versions of max (but they ARE in cheaper softwares). :-\
 Torque has nothing to do wich this one. It's a entirely different engine, more beautiful and fast on the render, but actually to difficult to implement, since most of its code are real hard coded C++ syntax, making impossible to customize a game WITHOUT a 100 or so programmers helping out. :'(
 3D gamestudio wouldn't go so far from it, but his LIT-C lenguage script engine is easy to understand and i myself was able to build an entire RPG system with inventory, doors and all what you saw from ground up (easier than trying to understand that standard crap that comes with the engine, belive me).  ;)
Didn't find another suitable section for this thread... SPAM, pherahps? ::)
I need some real WORKING AVI script in RMXP!
3D ANIMATIONS:
http://www.youtube.com/profile?user=Ericmor
3D and 2D anime ART:
http://ericmor.deviantart.com/gallery/

***
Rep:
Level 88
I AM THAT IS.
It looks nice but it looks very choppy. Choppy enough to turn off people.

***
Rep:
Level 88
I hate to hate things.
That's because of the AVI recorder - also the movie would get too big.
But there are BIGGER problems in this engine than framerate, trust me  :-\
I need some real WORKING AVI script in RMXP!
3D ANIMATIONS:
http://www.youtube.com/profile?user=Ericmor
3D and 2D anime ART:
http://ericmor.deviantart.com/gallery/


***
Rep:
Level 88
I hate to hate things.
I don't. This WAS an old project being ressurrected, and has around 15000 lines of script code, but wen a new version of the engine stopped working properly in win98, i decided to put it on hold and try other engines. As soon as i finish my RMXP game, i'll put my efforts on this one FULLTIME.
I need some real WORKING AVI script in RMXP!
3D ANIMATIONS:
http://www.youtube.com/profile?user=Ericmor
3D and 2D anime ART:
http://ericmor.deviantart.com/gallery/

**
Rep: +0/-0Level 87
How hard is it really to work with 3D Game Studio? I've been thinking for a long time to get it, but I just can't decide if I should or not..

But what I've heard, is that you can create lots of different kind of games? RPG's, shooters, racing, you name it.. Would be fun to try it out, just getting into 3D-modelling so would be fun to implement the models and play with them :)

Site just up, check it out :)

***
Rep:
Level 88
I hate to hate things.
Game Design is no joke. This thing costed me a year of developing, rpgmaker also "charged" me this in graphics creation on my 2D RPG.
This little video shows what 15000 lines of code can do to create:

-Camera systems
-basic gravity system (theyhave physics, but in expensive packages)
-inventory system (fixed type, easier to code)
-Gear and equipement system: each new one requires tune up to fit on the character;
-Message and dialogue systems: some bugs on some objects still;
-movie player (removed for developing)
-Combat system (Buggy as hell, need deep development)
-Event trigging system (under development)
-Containers systems (chests, etc - adaptable to any model, fully working)
-Doors and switches - fully working, even closed doors and remote unlockable ones

I'm also switching the BSP based scenario for no-shadows, hight textured models. It's a wee li'l bit tricky to assemble it without loosing speed, but quality improves drastically.

How hard it is? It's like that: its the EASIEST engine to work with - only loosing to RPG MAKER XP - manly beacuse is entire script driven. No real code is needed. Now, for real code, there are thousands of non-working engines around, and frankly, only consider those if you have a BATTALION of programmers to aid you.
 Anyone who contest that statement, better show me the movie of a game BETTER than this one that i made myself (of course, MADE by the contestant).



I need some real WORKING AVI script in RMXP!
3D ANIMATIONS:
http://www.youtube.com/profile?user=Ericmor
3D and 2D anime ART:
http://ericmor.deviantart.com/gallery/

******
Resource Maker
Rep:
Level 91
It's looking pretty good... The Music is from RPG maker XP...

The fights look a little restricted, be nice if you had more attacks shown in the demo.
 


My RMRK Wikki:- http://wiki.rmrk.net/index.php/Landofshadows
Make a Donation for my Resource making:- https://www.paypal.me/landofshadows

*****
Art Master
Rep:
Level 90
I like it. Alot. Awsome work. Seems like hard work was put into this.

***
Rep:
Level 88
I hate to hate things.
Thanks. The combat system is bugged - is the next item to be corrected, after fixing the bugs on the gold and items that the enemies spawns - they're crashing the dialogue system - as some doors and switches too.
I need some real WORKING AVI script in RMXP!
3D ANIMATIONS:
http://www.youtube.com/profile?user=Ericmor
3D and 2D anime ART:
http://ericmor.deviantart.com/gallery/

*
Resident Cloud
Rep:
Level 91

*
Crew Slut
Rep:
Level 93
You'll love it!
For taking a crack at the RMRK Wiki
Yeah, good luck!