I'm making an event where you are walking across on of the one tile bridge spaces, and using variables, when you touch the first tile of bridge, the middle tile breaks, but when I step on the first tile, the middle tile doesn't break....
That's for the first tile
@>Control Variable: [0004: bridge] +=1
@>Control Self Switch A =On
Middle Tile:
@>Conditional Branch: Variable [0004: bridge] ==1
@>Control Self Witch A =On
@>
: Else
@>
: Branch End
@>
I've done this sort of thing before, but what next? Is it because of Self Switch?
(I have self switch checked on page 2 of each event)