RMRK is retiring.
Registration is disabled. The site will remain online, but eventually become a read-only archive. More information.

RMRK.net has nothing to do with Blockchains, Cryptocurrency or NFTs. We have been around since the early 2000s, but there is a new group using the RMRK name that deals with those things. We have nothing to do with them.
NFTs are a scam, and if somebody is trying to persuade you to buy or invest in crypto/blockchain/NFT content, please turn them down and save your money. See this video for more information.
Help option in pause menu.

0 Members and 1 Guest are viewing this topic.

**
Rep: +0/-0Level 89
Hi everyone!
I want to make a help option in the pause menu to replace the save option.
I already got the first part down in the script editor
Quote
def main
    # コマンドウィンドウを作成
    s1 = $data_system.words.item
    s2 = $data_system.words.skill
    s3 = $data_system.words.equip
    s4 = "Status"
    s5 = "Help"(Replaced save)
    s6 = "Exit"
    @command_window = Window_Command.new(160, [s1, s2, s3, s4, s5, s6,])
    @command_window.index = @menu_index
    # パーティ人数が 0 人の場合

So what I did so far was just change the "save" to "help"
But what I need to know is where do I go from here? How do I actually make a command for help so it will replace the save function?

My website:
http://www.freewebs.com/rpgmakertech
The two projects im working on:Rpgmakerxp/
Dreamcast intergration.2)Penultimate Impressions

****
Rep:
Level 90
The only way to do that is to edit a big chunk of the script, your best bet would be to have to book that you obtain at the start of the game, call it something like "Book of Guidence" Then just have a common event for when it is used telling you... well.. help I guess!