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Legend of Zelda: The Platformer (On Hold)

Started by ChaosSpartan28, April 18, 2007, 04:58:02 AM

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Arrow

#25
As I told Spartan: Jumping and Quick Attack now work flawlessly.

EDIT: On my computer. He can quick attack in mid-air on his computer. I don't get that.

Kokowam

You should make him be able to jump off walls (if that's possible) or make him able to jump twice because you can't get back up without falling :P

Arrow

That's totally possible, I all ready have code for it in an old project of mine. He'll just have to sprite it.

ChaosSpartan28

#28
Update! May 19, 2007 (Check first post for more infonot posted here)

Quote from: mastermoo420 on May 16, 2007, 08:43:21 PM
You should make him be able to jump off walls (if that's possible) or make him able to jump twice because you can't get back up without falling :P

This update has the Spin Attack (ground/mid-air). When used in mid-air you fly up a little further (may change to make you go higher).

A new(not permanent) main menu is in. It has 4 options: Test Rooms, How To Play, Credits(So Far), and Quit Game.

When Test Rooms is selected to can choose between the original Test Room and now a Big Dop Room so you can practice your Mid-Air Spin Attack Skills.

Credit Reel works perfectly and can be sped up by pressing enter.
*Arrow, there is a section in there for you to add a message/quote/shout-out

New BGs and SFX.

The Quit Game option does as it says. So i feels more like a game :D

Bouncing after jumping fixed.

Enjoy!

PS: Make sure to read the Characters Info section... you may enjoy what you read.
Sig by MacGravel

ChaosSpartan28

Quote from: Mexneto on May 11, 2007, 08:51:08 PM
What about a hybrid toad dino?
That can lick you up with it's tongue or spit or something...

I took your advice and voilĂ !

I still need to work on importing, editting, and making an engine. Could be a possible first Boss.
Sig by MacGravel

Indignos

How long have you been working on this project?
Project: Assult

Developed by: Phoenix studios.

Release Date: 2008 [Scheduled]

Game Engine: Irrlicht Engine (Graphics Engine) (Gameplay Engine unconfirmed)

Arrow

I'd say since the time of the first post at least.

SirJackRex

Quote from: Super Arrow on July 07, 2007, 05:33:00 AM
I'd say since the time of the first post at least.

;D

Quote from: ChaosSpartan28 on May 21, 2007, 11:19:27 PM
Quote from: Mexneto on May 11, 2007, 08:51:08 PM
What about a hybrid toad dino?
That can lick you up with it's tongue or spit or something...

I took your advice and voilĂ !

I still need to work on importing, editting, and making an engine. Could be a possible first Boss.

Nice! But I think the toad needs some revamping.

Lord Dante

so, for some reason the .exe demo crashes when I try to run it :(

i know it isn't a vista issue, because Arrow's MMX demo works fine...

Glenn

did u have to pay to make that one or is it The lite version

Shot at 2007-07-26






iceflame1019

Looks like an interesting game.  Zelda is one of my favorite game series.  I'm not too fond of platformers but if it's Zelda and pretty well laid out, I'll take it gladly.

Do you take weapon or plot suggestions?  I got craploads of ideas but no time to use them.

Want a personal sig like this? Ask Firerain:
http://rmrk.net/index.php/topic,20203.0.html

Alkaline_ninja

Legend of zelda  ;D platformer  ??? Its kind of a a breakthrough but still good in all

biohazard

Sorry to say, but I instantly dislike it.  Too many cloned LoZ games, and I've seen that sprite so much it makes me sick.  Get a personal spriter, and come up with original ideas, unless the engine for this is going to blow me away, dont bother.

solid_snake

Looks god, I'll be downloading this!