OK, a while back when went on a pause from this site I got into the Game Maker program and figured, wouldnt it be cool if someone made a platformer for zelda that was good. (Yes I know about how the platformer Zedla II turned out) So I began working on the engine. It was all going great till I re-picked up on RMXP. But now I will be working on this project seeing as how we have a Game Maker section. CHAOS PRODUCTIONS PRESENTS....
THE LEGEND OF ZELDA: THE SHADOW MIRROR
Screenies:*Couldnt manage to get a decent ingame pic of Link doing a spin attack on the ground/mid-air while facing left or right (up/down look bad XP). If you can please post so I can update this section
Hopefully you notice that this isnt a real stage but is intended to be a test map. Link has jumping, running, slashing, weapons, and many other abilities.
Project StaffChaosSpartan28
Arrow-1
Characters infoIf you have played the Zelda series you would know
Playable Character(s)
Story basicsDemo UPDATESMay 10, 2007- Fixed Falling sprites
- New landing/impact with ground sprite (check 4th pic)
- Wall collision is now fixed (No more getting stuck in them)
- Attacking is now alligned (might notice 2 swords/slash images in 2nd pic)
- Running/sprite animation speed have now been adjusted to work together
- Double jump feature as been removed(was only used for test purposes: meant to be learned with something in the future)
- Camera now follows you (to get a feel of what it will look like)
- Fixed sounds when attacking/falling out of stage(more to come)
- Fixed wall/roof/floor test sprites (Cant tell in pics)
May 19, 2007- Spin Attack (ground/mid-air) added. When used in mid-air you fly up a little further (may change to make you go higher)
- A new(not permanent) main menu with 4 options: Test Rooms, How To Play, Credits(So Far), and Quit Game
- The original Test Room and now a Big Drop Room so you can practice your Mid-Air Spin Attack Skills
- Credit Reel
- BGs/SFX added
May 28, 2007- Official name change (The Legend of Zelda: The Shadow Mirror)
- Young Link engine almost finished
June 17, 2007- New start up screen
- Sheik engine in progress
BUGSMay 10, 2007- Link can walk into part of any wall on his left side and not his right (Will be fixed soon)
May 19, 2007- Quick Attack removed for fixes
- ANY OTHER BUGS, PLEASE POST THEM SO THEY CAN BE ADDRESSED
I'll keep you posted.