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The Call Script Command.[RESOLVED]

Started by tSwitch, April 11, 2007, 06:34:56 PM

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tSwitch

...is freezing my game
what am I doing wrong ???

I just put in @blah = blah and the game freezes


FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
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modern algebra

show the event please. Do you have a loop? What is in the call script command? @ represents a local variable by the way. Just show the event.

tSwitch

@letter_by_letter = false
variable
message
battle
@letter_by_letter = true
turn off switch

(event is on hero touch switch turns it off)


FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
Follow my project: MBlok | Find me on: Bandcamp | Twitter | Patreon

Season In The Abyss

The last value of the command can't be "false" or "nil", use this instead:
@letter_by_letter = false
return true

Kokowam

What's wrong with "false" or "nil" being the last value of the command? If you do "return true," does it affect the script in anyway?

Sidenote: OMG MODERN ALGEBRA. Nice one in your siggy XD

tSwitch

Quote from: Season In The Abyss on April 11, 2007, 10:50:17 PM
The last value of the command can't be "false" or "nil", use this instead:
@letter_by_letter = false
return true

thanks I'll try that.


FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
Follow my project: MBlok | Find me on: Bandcamp | Twitter | Patreon

Rune

Hey! That helped me! :D Thanks a million :D
Sincerely,
Your conscience.