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Only making an event show if the player has completed a task: how?SOLVED!

Started by clakes707, April 09, 2007, 01:28:23 AM

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clakes707

The player wakes up, and his father is gone (Not kidnapped or anything, just out doing something). he sets out to find him, and when he does, they both head back to the house, going in seperate ways. I need it so that when the player gets back, the father is waiting for him. This event can't be there when the player wakes up though, only after he has found his father in the woods.

Irock

Once the task is complete have a switch activated. then on the event under conditions (on the left) have the switch that has to be activated.

clakes707


modern algebra



:)

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