hopefully you realize this script does the same as the 8 lines event, it actually call the same things perfectly, note the lines
(walkable is empty or otherwise a passable tile)
i wonder- did the events fail to work because you didn't want them to or because they really didn't?
because like i said, worked perfectly to me
Thanks for actually helping me, instead of... well, this thread speaks for itself.
instead of helping you again and again not realizing you are a moron?
i mean really, most scripts do something that is not done in events and events will be the long , harder way to go around them, in this case events were just as easy if not easier and did the perfect same
dray, you are a moron.
lock -.-