Lol, I requested for this quite a while back... XP I know how to make it so that when you use your summon skill, the monster comes out and if you use a skill that that monster had used, then your summon goes away and your party comes back out. My only problems with my common events were that when the summon was killed, you get game overed. Plus, I can't make the common event memorize (at least to my extent of the knowledge in scripting with the time provided) what party members were there and then put them back (actually, I know I can do it with variables but it would be impractical). Hope this gets solved!