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Screenshot Thread

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I saw a squirrel...
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...it got in my way.
I guess that's understandable, but I guess what I'm saying is you don't have to make it seem like you actually did something to improve the game in order to post again asking for feedback. If anything, it just reminds me of that post. Just quote yourself so people can see the image again, or better yet, just post the image again, and ask politely for feedback. I did the same thing, and it worked, and I don't think anyone thought any less of me.

That aside, I don't see anything wrong with your game, but I'm not exactly sure how to give feedback on an iPhone app.

Gods ain't gonna help ya son...

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derp. I don't care either way. I like the wheel better.

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@Shadow: I think that your inside looks very good, and cluttering it any further as Solar suggests would take away from the look. Keep it. It's good.

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An animated screenshot:

http://vengeance-rpg.com/battletest2.html

Actually it's the code for the graphical part of my battle system; all of that is scratch (well, uses jquery).


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The animated Screenshot reminds me much of Fire Emblem.

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Still working on this one. Might be an error somewhere.

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@Shadow:
I think it looks great, and I didn't spot any errors! I really like it, makes me wanna live there!  :lol:

« Last Edit: January 28, 2011, 06:13:07 AM by MagitekElite »
Winter is Coming


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Still working on this one. Might be an error somewhere.


Great atmosphere there on the beach maps! I love it! XP can do so much amazing things, so much detail. Even if I'm using VX :P


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Thanks for the comments :)

Here's more of the same map:

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I love that one for some reason..I don't know why, It reminds me of tales <3

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I see an error lefttop, last screen, the tree is missing a piece of shadow.. ;)

So, your map isn't bad but there are some things you can do better. As first: the houses. They are exactly like the house in the tileset, try to make some different houses. I'm talking about the shape..

I also think that you can make the mountain more natural, some different levels of high ash example.

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Thanks for the comment Mark. Yeah, I missed the shadow error under the palm. Fixed  ;)

Also, the mounatin as 3 different heights, but you can't see it that on the screenshot.

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A search all throughout the land netted the hero absolutely zero gold. :V

Those are actually some pretty kickass maps to me. The indoor one feels a bit too cluttered though, in my opinion. Great lighting, but perhaps a bit too much stuff laying around.




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Looking good. But there's 2 error in the last screenshot:

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my name is Timothy what's yours
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@mark 1707, those are some stunning maps right there. I wish I used XP to its full potential before I did the big swap to VX. XP has so much more to offer in maps. Those are detailed enough so that there aren't any noticeably open spaces, but not so much that it's cluttered.
Congratulations, you found the middle ground!
it's like a metaphor or something i don't know

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Something I've been working on :)


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I like it, so bright and cheery : )

And mark... epic

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@Mark I noticed an error on the inside of your house. At least I think it's an error.
And what's with the bag of whatever under the stairs? The top half has a shadow over it (granted the stairs), but the bottom doesn't. I just doesn't look right to me.

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Also, why does 1 of the windows NOT have light shining through like the other 3?

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I think the light shining on the barrel in the top right corner is weird. It looks like there should be a lid on the barrel or something.

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@Mark1707-Your maps are so good it makes me want to switch back to xp I have always thought XP had better maps but I forgot how much better they were. :) 

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