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Screenshot Thread

Started by :), March 09, 2007, 03:49:58 AM

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Thanks. I really like yours too.  I love the way you've used the grass hedge tiles.  Any ideas on how I'd put flowers in the trees without it looking weird?

Mishka

Rook... your Pokemon-esque map tickles me! In a good way!

I didn't know you made your own tilesets.

Anyway, here's a shot of a scene:


I feel like I could add a bit more flora, but I want some critique first.
I was thinking of having the well sit atop a stone path, but I'm not quite sure.


Rook91

Pixel art is my thing. I make my own Tiles, Charactersets, Icons, Windoskins and so on. I just need someone to do all the drawing aspects. Faces, Panoramas, Battle Backs, Full bodied character art, title and game over screens.

@ DarkCodeZero: Looks good, but needs more flora add a few flowers.

@ Liberty: Yes, that looks much better in my opinion. You should probably add the waterfall effect to the waterfall. Overall much clearer and much better.

@ Mikhail: Flora is needed, that much is true. But not too much. I like it, but it lacks finess.

Mishka

I do music and facesets. I make anywhere from 2 to 8 facesets in the average week, though sometimes it's more than just facesets; like titles, etc. Also, I intend to release a bunch of generated sprites (I B a loser -_-||) alongside facesets that can generally be used for several different types of characters, in the vein of Mack.

I'm terrible with pixels, though.

I'm probably best with music.
Of course, I don't really have time to make 30+ tracks for my game alone, which is why VGmusic and OC Remix comes in handy.


Rook91

I Kinda need music, and game art. Really they are to only things holding me back from releasing a demo, once I have them I will begin work on it.

Mishka

I would do one or two facesets for you... but I have to collect and post my resources beforehand in the name of saying that I actually contributed something to the community--

And then you can decide for yourself if my style would suit your game.


madriel222

Grove of Pale Griffons, thanks for looking ^_^





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Sashikinaroji

madriel222? Gotta say, i love the tiles you're using... Reminds me so  much of the golden age of RPGs... Not the gilded age we have now...

I don't like that green tinge you added, DarkCodeZero, but otherwise, I like the new version much better!
Ok, DON'T EXPECT HELP FROM ME~! I will perhaps rant a bit, but don't expect me to do graphics for you, even if I say I will... I won't.

game_guy

Thought I'd post a hush hush script I've been working on.
Here's a video.
http://www.youtube.com/watch?v=Mb-Ca9o3wT0

No screenshots. I think its better seen in the video anyways. Bit too difficult to show in screenies.

cozziekuns

Nicely done. I hope it's easy to configure graphically, it looks like the map editor is useless when using that.

game_guy

Its in an early development stage. Eventually the map editor will be used. I found it easier to use my own maps for now.

The Shadow


Mishka

Shadow, they don't call you the Grand Master of mapping for nothing.

That church is absolutely breathtaking.


madriel222

Few screenshots, I usually don't show indoor screens, probably because I suck at making them >.<









SirJackRex

You suck at making interiors?

Fooled me! They look beautiful; keep up the good work!

IAMFORTE

I just wanted some input on a map

yes its not done, my only question is if i should keep the light illuminations.
Its a temple that has gone slightly feral over the years, its a dungeon for my game.

Now the question is, do i use the highlights, or do i just say that its gone feral and as such, plants have begun growing inside

appreciate it


tSwitch

it'd be more believable if some walls were smashed down in favor for some wilderness sections.


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IAMFORTE

smashed down .... got it ;D

Asch


Ryosis

I would work on the trees. Most forests lack perfectly formed rows of them.

Unless they're in a tree farm.
Eddard Stark art by Teiiku

Asch

It's not intended to be realistic.  I'm going more for the style of old RPGs, that did have those infinite rows of trees for no logical reason.

Ryosis

I can dig that. Carry on.
Eddard Stark art by Teiiku

IAMFORTE

So I took Namkcor's advice and made everything much more crumbly, how does it look?



Oh, I know there are three errors that are squared in red, They are fixed in game, but my capture software likes to ignore them :|

Ruzu

That looks amazing, I really think it looks better than before.
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