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Screenshot Thread

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Greetings folks, awful weird place for my first post, but here's a screenshot from a game i'm working on, called Hollow Faction.

Spoiler for:

I know it's a bit empty, but i'm completely dumbfounded at what to do with some of the empty space, thoughts?

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It's a nice start. The best thing to fill up space there would probably be the tall grass. Small rocks and other things like it are also good to fill up space without being too obvious, in my opinion.

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Screenshot from a SUPAHSCRET NEW PROJECT.

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Let's attack agressively.
8/10 Very nice.

Screenshot from a SUPAHSCRET NEW PROJECT.

YOUR SECRET SHALL BE REVEALED!

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I am liking the look on that screenshot Dertt

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SUPAHSUPAHSECRET:
The red-haired guy is the sprite-likeness of me. The character's not me, though.

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I like that Train Station!!!!!

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Thanks. The tileset is laid out in the weirdest way.

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Me want that tileset! ;8
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Spoiler for:

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I hate it when they ask that question, it's so obvious, becuase he's the main character! Duh ;D

I like how your using the wall top tiles here, idk if they were meant to be used like that but it works out alright.

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I hate it when they ask that question, it's so obvious, becuase he's the main character! Duh ;D

I like how your using the wall top tiles here, idk if they were meant to be used like that but it works out alright.
lol, can't make much with that one =p

Here's something I was making:


Thinkig of makig another game Call Elven Lies . . .  <,< Or something close.


& Have to go with a well thought plot:

Spells: "Oh Father, Oh Father, Why have you abandon me?" ( I realize I wrote Abandon wrong >__>;; )
« Last Edit: May 29, 2008, 07:34:57 AM by Caro's MO NO BE »

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Nice lighting and biblical reference there :P

10 / 10 for both I'd say

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Caro...

"Oh, Father, oh, Father...  Why have you abandoned me?"

"Oh, Padre, oh, Padre...  ¿Por qué me habéis abandonado?"

(The accutes (acentos ortográficos) are missing; as well as the capitalized "Father" or "Padre", if it truly is a biblical reference.  Otherwise, it depends.)

And in a previous screenshot that you posted (your post previous to the last in this thread), you used "your" when it should have been "you're" or "you are".

Just pointing those out before it's too late.  I know that you realized the "abandon" part already, but still.  ^^;  I hope you don't mind.
« Last Edit: June 03, 2008, 03:22:24 AM by Starfish »

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I blame Babelfish >__>;;

I thought I was missing something, thanks Starfish =3


BTW, lol, Starfish! Clannad <3

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Thinkig of makig another game Call Elven Lies . . .  <,< Or something close.


Something close to "Elven Lies?"
How about "Elfen Lied?" lol



Edit: wow, wtf happened there
« Last Edit: June 03, 2008, 05:13:12 PM by Dertt »

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What the-!?


lol, no, Then they expect a lot of nudity & Blood sched . . . thou . . . it could work, making something obscure & scary >:3

Anyways:






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Gasp, that's an extremely nice bridge!
....but the shadows seem uneven.
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Yeah, I notice it now . . . <shrugs>

The tileset didn't come with a solution to it -.-;; I might have to fix that.

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Clericus is alive!

A "traitor to the crown" is dead!

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That map looks pretty good Dertt. Nice work.

Anyway, I'm trying out VX mapping:


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That map looks pretty good Dertt. Nice work.

Anyway, I'm trying out VX mapping:


Whoa! ;D
Really nice indoor map there, modern. Though I'm not sure why there are two beds in the bedroom. :-\
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@modern:
Looking very nice and clean! c: Only thing that bothers me a bit is that it feels as if the carpet in the bedroom should extend one square down (under the wall), but I'm not sure if the mapping system allows that.

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@Lev - two parents, one child, small house :P

@Reives - yeah, I haven't found a way to trick the system yet. If it were XP I'd use layers, but no such luck. You can't even break an autotile into components in VX :( Go figure. The best I can do so far is hold down shift when placing the wall tile - it works, but it has no edges. I'm going to keep trying. Of course, you also can't walk underneath roof tiles in VX, so the implied space is even less implied. But, I am using it for the bed and the crates, so either I will shrink the carpet by one square to the left, right and top, which would imply the carpet is centred with a one tile rim, or I will keep the weird looking roof.

EDIT:: Here, which one looks better to you? I forgot the bed in the large carpet one, but just imagine it is there.

« Last Edit: June 08, 2008, 02:52:34 AM by modern algebra II »

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Oh okay, if you can't walk under the wall-top then it's no problem. I'd go with the second one of the two there, although if it could be extended to under the double-bed as well, it might be cool too. c: