So they're not screenshots SUE ME.
These are basic cards. They do stuff. Deals low physical damage to opponent. Combos to make physical/elemental attacks.
Deals low fire damage to the opponent. Combos for increased damage or resistance manipulation.
Deals low air damage to the opponent. Combos for increased damage or resistance manipulation.
Deals low water damage to the opponent. Combos for increased damage or resistance manipulation.
Deals low earth damage to the opponent. Combos for increased damage or resistance manipulation.
Deals 30 times the caster's level in light damage to one foe. Combos for 50 damage per level or to create statistic buffs.
Deals 30 times the caster's level in dark damage to one foe. Combos for 50 damage per level or to create statistic debuffs.
Restores the caster's HP by one half of their maximum. Combos for full healing.
Reveals the enemy's HP for five turns. Combos for physical or magical charge-ups or to scan all of an enemy's parameters.
They combine to create 34 seperate combo spells, such as: Vampire - Deals low physical damage to the opponent, healing the user for the same amount.
Brave Gather - Fills as many of the caster's empty hand slots as possible with Attack cards.
Water Conduct - Reduces the opponent's elemental resistance to water magic by one level. (Drain -> Block -> Half -> Normal -> Weak)
How does it sound? How do they look?