Hey all. I've been fiddling with RPG Maker 2003 off and on for about 2 years now. I just got an idea for a new game and was wondering if it was possible to create a type of hate system like in mmorpgs where you can direct the monster to attack a certain player on their next turn (like a 'Taunt' skill) BTW, I'm talking about version 2003 specifically...but if the only way I can do it is by learning the scripts in RPG Maker XP then I'll use that but I prefer 2k3.
(I already searched the forums but didn't find anything so I apologize if this is inappropriate) Anyway, I'll try to be as specific as possible as to what exactly I'm looking for:
Basically the game will have only 2 characters with a shitload of abilities. One character will act as sort of the 'tank' and can better take damage. But this character will also have spell abilities too, they'll just sort of be watered down version of the other character's kinda. Anyhow, I wanted to know if there was a way to like make the monster hit a certain player instead of it being random.
Hate spells will be as followed (I'll give them original names don't worry but just for the sake of discussion)
Taunt: Focuses enemy to direct their next attack on tank.
Aoe-Taunt: Focuses all enemies to direct their next attack on tank.
Hate+Attack: An attack with built-in hate.
Mega Hate: An attack that builds up lots of hate but has a pretty big downfall.
Not all fights will be based on this method, I think only certain types of enemies (Humans and Robots?) should be effected...just to add flavor ya know? Anyway tell me what you think on how to make this idea a reality!!