I had the same problem as Irockman - no matter what the ID, every enemy was the same (Ghost). However, once I removed the \r, it acted normally, so I think that is the problem. I tested it with \p as well and it was the same problem, so I think that that is where the bug is.
Also, even when enemies aren't set with \p, they don't attack right away. And, I think the HUD should have status displayed as well, though I guess it's not hard to notice that you're poisoned when the entire screen is flashing red every time you move.
The other bugs I've found so far have been mentioned, but large map, hud doesnt refresh. Also, there is no lvl up animation.