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Is there a way?

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I know I shouldnt be posting it here, I think?? Not sure ??? But is it possible to have a plateform game on XP. Or have a plateform minigame in XP?
Im to cool to have my own signature!!!

pokeball :)OfflineMale
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search the site, there is an platform script for rpg maker xp.
Watch out for: HaloOfTheSun

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Oh ok. Thanks.
Im to cool to have my own signature!!!

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I used search didnt come up with anything  ??? Think you could help me out or is it not even worth it?
Im to cool to have my own signature!!!

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GIAW 14: 2nd Place (Hard Mode)2013 Biggest Drama Whore2013 Zero to HeroParticipant - GIAW 11Secret Santa 2013 ParticipantFor taking arms in the name of your breakfast.
I would be better to use this to make a plat form http://rmrk.net/index.php/board,69.0.html
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# ??? XRXS50. Action-Maps XC. ??? built 033010
# by ?? ??

#==============================================================================
# ? ??????????
#==============================================================================
class XRXS50
 #
 # Action-Maps ?????????ID???
 #
 ENABLE_FULL_ACTY_MAPS = [1, 2]
 #
 # ??????
 #
 ENABLE_SLIDE_DESCENT = true
 #
 # ??????(true  : ?????????????
 #              false : ?????????????????)
 #
 JUMP_AS_KEY = false
end
#==============================================================================
# ? Game_Player
#==============================================================================
class Game_Player < Game_Character
 #--------------------------------------------------------------------------
 # ? ??????????
 #--------------------------------------------------------------------------
 # ??
 attr_writer   :direction_fix
 attr_accessor :walk_anime
 # ??
 attr_accessor :now_jumps
 attr_writer   :xrxs50_direction_sidefix
 #--------------------------------------------------------------------------
 # ? ????????
 #--------------------------------------------------------------------------
 def max_jumps
   return 2
 end
 #--------------------------------------------------------------------------
 # ? ????
 #--------------------------------------------------------------------------
 alias xrxs50_turn_left turn_left
 def turn_left
   if @xrxs50_direction_sidefix
     @direction = 4
   else
     xrxs50_turn_left
   end
 end
 #--------------------------------------------------------------------------
 # ? ????
 #--------------------------------------------------------------------------
 alias xrxs50_turn_right turn_right
 def turn_right
   if @xrxs50_direction_sidefix
     @direction = 6
   else
     xrxs50_turn_right
   end
 end
end
#==============================================================================
# ? Scene_Map
#==============================================================================
class Scene_Map
 #--------------------------------------------------------------------------
 # ? ?????
 #--------------------------------------------------------------------------
 alias xrxs50_main main
 def main
   # ????
   xrxs50_enable_check
   # ????
   xrxs50_main
 end
 #--------------------------------------------------------------------------
 # ? ??????
 #--------------------------------------------------------------------------
 alias xrxs50_update update
 def update
   # ????
   xrxs50_update
   # ?????? (?????)
   if @xrxs50_enable
     update_coordinates
   end
 end
 #--------------------------------------------------------------------------
 # ? ?????? (?????)
 #--------------------------------------------------------------------------
 def update_coordinates
   if $game_player.passable?($game_player.x,$game_player.y,2)
     unless $game_player.moving?
       if XRXS50::ENABLE_SLIDE_DESCENT and
          Input.press?(Input::RIGHT) and
          $game_player.passable?($game_player.x,$game_player.y+1,6)
         $game_player.move_lower_right
       elsif XRXS50::ENABLE_SLIDE_DESCENT and
             Input.press?(Input::LEFT) and
             $game_player.passable?($game_player.x,$game_player.y+1,4)
         $game_player.move_lower_left
       else
         $game_player.move_down
       end
     end
   else
     $game_player.move_down
     $game_player.walk_anime = true unless $game_player.walk_anime
     $game_player.now_jumps  = 0
     if Input.trigger?(Input::X) and
        $game_player.now_jumps < $game_player.max_jumps
       if XRXS50::JUMP_AS_KEY
         direction = $game_player.direction == 4 ? -1 : 1
       else
         if Input.press?(Input::RIGHT)
           direction = 1
         elsif Input.press?(Input::LEFT)
           direction = -1
         else
           direction = 0
         end
       end
       $game_player.jump(direction, -2)
       $game_player.now_jumps += 1
       $game_player.walk_anime = false
     end
   end
 end
 #--------------------------------------------------------------------------
 # ? ??????????
 #--------------------------------------------------------------------------
 alias xrxs50_transfer_player transfer_player
 def transfer_player
   # ????
   xrxs50_transfer_player
   # ????
   xrxs50_enable_check
 end
 #--------------------------------------------------------------------------
 # ? XRXS50 ????????
 #--------------------------------------------------------------------------
 def xrxs50_enable_check
   if XRXS50::ENABLE_FULL_ACTY_MAPS.include?($game_map.map_id)
     $game_player.now_jumps = 0 if $game_player.now_jumps.nil?
     @xrxs50_enable = true
     $game_player.direction_fix = true
     $game_player.xrxs50_direction_sidefix = true
   else
     @xrxs50_enable = false
     $game_player.direction_fix = false
     $game_player.xrxs50_direction_sidefix = false
   end
 end
end
Watch out for: HaloOfTheSun

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Quote from: Italianstal1ion
yeah streets of rage was great(narc too ) Im not sure if I ever saw a script like that, where you can move up and down and stuff, but heres a basic side-scroller thats just like metroid.

http://phanxgames.com/pxg/projects/view.asp?id=344

moving platforms are easy to make, just make a regular event and have it move. Just check out the demo to see how he did everything.

Oh but if you wanted to just edit for like, diagnal movements, instead of up and down, you could use sephirothspawns advanced movement system. If you want it, ill go find it.

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I tried yours Nouman it work but how do you make them jump higher and things like that?
Im to cool to have my own signature!!!