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What makes a game lag?

Started by TeaBag, February 26, 2007, 03:13:36 PM

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TeaBag

I recently noticed that you could slap tile sets together with photo shop, for example placing 001grasslands01 together with 003woods01 and 004forest01 to make a nice tileset..

I was wondering if something like this would lag the game, (having a big tileset, some of mine are 10X as big as rtp) or is it just events??
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:)

Watch out for: HaloOfTheSun

Snailer

having a WAAAAAAAAAAAAY to overlarged tileset also laggs...
I think..

Zeriab

I don't think a big tileset will cause the game to lag, but I know it can cause the game to hang when transferring to the map with the large tileset.
Events can.
Scripts can.

Pretty much anything which takes processing time can cause the game to lag.  :(

Nightwolf

Events.
Scripts.
Highly done Graphics (huge maps etc)

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Blizzard

Quote from: nightwolf on February 26, 2007, 04:59:24 PM
Highly done Graphics (huge maps etc)

Now fully correct. Many big graphics can, but mainly a big map has the 3 layers as 3 huge sprites. Just good rendered graphics alone can't make the game lag.
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