common event..
that has nothing to do with anything if he will use a common event the entire game will be stuck until the wait is over -.-
It'll be stock if you use common events??? :shock:
Have I been blind to such a change from 2000 to XP?
I will certainly test this.
Edit: I have tested this and the results were, there were no freeze or stuck or whatsoever.
I am assuming that one did set the common event to be a Parallel Process.
I also noticed the timer reseting with the common event when changing map if you are not using a counter method like the one
blueXx wrote.