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Music

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Rep:
Level 88
Legend of Mana Fan
If Im making a forest, and it consists of several maps....Should I just put the native music on the first and last maps? Or put them in every map....?

Thanks,
Game I'm Working on:
-ADVENT-
Progress:
Story: 96%
Maps: 4%
Characters: 70%

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Rep:
Level 88
EVIL DOGGY!!!! CATS RULE!
DO NOT LOOK HERE!!!!!
...
...
...
WHY DID YOU LOOK!!! YOU DISOBEDIENT FOOL

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Rep:
Level 96
2011 Most Missed Member2010 Zero To Hero
The root map. Don't be silly Lorehunter.

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Rep:
Level 88
EVIL DOGGY!!!! CATS RULE!
hmm...wierd in my maker you have to do it in every map
DO NOT LOOK HERE!!!!!
...
...
...
WHY DID YOU LOOK!!! YOU DISOBEDIENT FOOL

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Sailor Man
Rep:
Level 95
So about that money...
Okay, in P.Knights, you'd only need to do the first and last map of the forest.

Legal version, I have no freaking idea.

Any how, putting it on the first and last ones only is less work for you. So, its always nice to have less work to do.

***
Rep:
Level 88
Legend of Mana Fan
BUT!! What if in the middle of the forest there is a place and the music is different from the other maps? What do I do? Do I need to put the same music before the place and after?

Thanks,
Game I'm Working on:
-ADVENT-
Progress:
Story: 96%
Maps: 4%
Characters: 70%

pokeball :)OfflineMale
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Cheese
Rep:
Level 95
?
on that map rlight click its name on the left side and check the change bgs box and pick something new.
Watch out for: HaloOfTheSun

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Sailor Man
Rep:
Level 95
So about that money...
Okay i'll make a chart, hopefully this will make sense.



Map 1 (orginal muzak)
map2
map3
map4
Map 5 (original Muzak)
Map 6 (different muzak)
Map 7 (original muzak)
map8
map9
map10
map11 (original Muzak0

***
Rep:
Level 88
Legend of Mana Fan
Okay that makes sense, but can it be so that the music is continuing, not starting all over again?

Thanks,
Game I'm Working on:
-ADVENT-
Progress:
Story: 96%
Maps: 4%
Characters: 70%

********
Sailor Man
Rep:
Level 95
So about that money...
I think there may be a script for that. But I'm not completely sure.