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Help with Window_Help

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Rep:
Level 88
Menu & Battle System Guru
Hey, I'm trying to create a separate help window that shows the text over multiple lines rather than just one line (or rows) of text.

so instead of this:
_________________________________________________________________
|THIS IS A ROUGH DRAWING OF HOW THE REGULAR HELP WINDOW DISPLAYS TEXT|


something like this:
_________________
|SEE HOW THE TEXT |
|IS SPREAD OUT    |
|OVER MULTIPLE    |
|ROWS? I'M TRYING |
|TO DO THIS       |


What I'm trying to do is create a new Window_Help that shows multiple rows of description for skills, rather than the standard one row help text.

thanks!


***
Rep:
Level 88
Menu & Battle System Guru
thanks nou, but I'm trying to use it for window_help so that I can draw the description text from skills and display it in multiple rows (yes like yours, but rather than a message, I want to display text using skill description text).

*****
Rep:
Level 89
I'm back again. Again.
Oh. I don't know, but I've always wanted to manipulate this, so I'll read here...

***
Rep:
Level 88
Menu & Battle System Guru
no one knows of a script that can split a message into multiple rows? ???

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EXA
Rep:
Level 92
Pikachu on a toilet
Project of the Month winner for April 2007
The def refresh of Window_Message has the method you need. Basically it works that way that it gets one character, checks its length and if it fits into the window, it draws it, if not, it changes the line and "resets" the x coordinate.
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***
Rep:
Level 88
Menu & Battle System Guru
hmmm but i need it to reset the y coordinate so it spreads it out in a different row...how would i go about that?

********
EXA
Rep:
Level 92
Pikachu on a toilet
Project of the Month winner for April 2007
Increase the y by 32. That's basically how the Window_Message works. Try messing arund with its code and see how it affects the functionality to find out what part of code is doing what. Don't forget to backup it first, lol!
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