So because, I have this idea that is just beginging to kick around, I'm going to post a little about it. Its not a lot, so I really can't post it in the New Projects sub-forum. Not only that: But I seek creativity! So what better part of this place could it be to place it here? Now, onto the meat of the whole idea.
I have been sitting around going though old links of places that I would like to visit, and thinking about food. In which that lead to how food is grown, seeds, trees, etc. Then, because I got tired of surfing, I came here and WHAM.
Gardening Game. Well, not exactly. But at least a game, where gardening could quite possibly be crucial (or... well close to it) to the play, to create items usable to characters, quest items, and used to power the most powerful spells a person could cast.
For instance, say a Fireball spell needs the componant of sulfur powder. One can grow sulfur rocks to grind into the powder, or even grow special powder to make it even more powerful! And plants can grow a LOT of things. Rocks, Nuggets, Foodstuffs, Fertilizing crystals (or some form there of), Thinking of having everything elemental based to create variety. If you plant on one day with a specific seed, and pot, the next time it might be different if its on another day, or if its the same day and a different pot! Fertilizing with different crystals. (or Pods, Stakes, Pebbles, whatever.)
Kay, so that being said: What would you think of that? Cool? Dumb? (If so, why to either feeling.) Any ideas for items a plant can grow? You'll get your name in the credits as support or some other special title.
UPDATES:
Working on Storyline
Working on Characters
Working on Class Tree
Greenhouse/Creation Mechanics
We have a chat room in Crankeye's Chat! Type in /join #Eclipsilion
(it is hosted on irc.nekom.org still, not windfyre, sorry!)
Enter the fun. :3